*Fix Sated and Exhaustion.
*Before this patch you can cast Bloodlust or Heroism to every targets which has Sated/Exhaustion but you(the caster) doesnt have. --HG-- branch : trunk
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@@ -3038,6 +3038,16 @@ void AuraEffect::HandleAuraDummy(bool apply, bool Real, bool changeAmount)
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}
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}
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return;
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return;
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}
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}
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case 57723: // Exhaustion
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case 57724: // Sated
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{
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switch(GetId())
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{
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case 57723: m_target->ApplySpellImmune(GetId(), IMMUNITY_ID, 32182, apply); break; // Heroism
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case 57724: m_target->ApplySpellImmune(GetId(), IMMUNITY_ID, 2825, apply); break; // Bloodlust
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}
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return;
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}
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case 57819: // Argent Champion
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case 57819: // Argent Champion
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case 57820: // Ebon Champion
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case 57820: // Ebon Champion
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case 57821: // Champion of the Kirin Tor
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case 57821: // Champion of the Kirin Tor
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