From c38820c3bde1994e575c21daf9fb3cf79326a038 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Wed, 11 Apr 2012 22:35:23 +0300 Subject: [PATCH] Scripts/Twin Valkyr: Fix a crash in spell_powering_up_SpellScript. Author: Vincent-Michael --- .../CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp index 6252812e10..15c83be010 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp @@ -759,7 +759,7 @@ class spell_powering_up : public SpellScriptLoader uint32 spellId; - bool Validate(SpellInfo const* /*spellEntry*/) + bool Load(SpellInfo const* /*spellEntry*/) { spellId = sSpellMgr->GetSpellIdForDifficulty(SPELL_SURGE_OF_SPEED, GetCaster()); if (!sSpellMgr->GetSpellInfo(spellId))