*Fix a typo in prev commit
*Use flag96 instead of unit64+unit32. --HG-- branch : trunk
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@@ -289,11 +289,11 @@ void LoadDBCStores(const std::string& dataPath)
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if(spell && spell->Category)
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sSpellCategoryStore[spell->Category].insert(i);
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// DBC not support uint64 fields but SpellEntry have SpellFamilyFlags mapped at 2 uint32 fields
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/*// DBC not support uint64 fields but SpellEntry have SpellFamilyFlags mapped at 2 uint32 fields
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// uint32 field already converted to bigendian if need, but must be swapped for correct uint64 bigendian view
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#if TRINITY_ENDIAN == TRINITY_BIGENDIAN
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std::swap(*((uint32*)(&spell->SpellFamilyFlags)),*(((uint32*)(&spell->SpellFamilyFlags))+1));
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#endif
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#endif*/
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}
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for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j)
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