Scripts/Commands: Add tele and event commands to commandscripts system and streamlining the command selection process to ensure the correct command is run when using abbreviations

Patch by Paradox (some cleanups was needed)

--HG--
branch : trunk
This commit is contained in:
click
2010-11-13 22:29:46 +01:00
parent 72eff3dd0d
commit c374f3245a
17 changed files with 586 additions and 493 deletions
-165
View File
@@ -759,171 +759,6 @@ bool ChatHandler::HandleSendMailCommand(const char* args)
return true;
}
// teleport player to given game_tele.entry
bool ChatHandler::HandleTeleNameCommand(const char * args)
{
char* nameStr;
char* teleStr;
extractOptFirstArg((char*)args,&nameStr,&teleStr);
if (!teleStr)
return false;
Player* target;
uint64 target_guid;
std::string target_name;
if (!extractPlayerTarget(nameStr,&target,&target_guid,&target_name))
return false;
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
GameTele const* tele = extractGameTeleFromLink(teleStr);
if (!tele)
{
SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
SetSentErrorMessage(true);
return false;
}
/* MapEntry const * me = sMapStore.LookupEntry(tele->mapId);
if (!me || me->IsBattlegroundOrArena())
{
SendSysMessage(LANG_CANNOT_TELE_TO_BG);
SetSentErrorMessage(true);
return false;
}
Player *chr = sObjectMgr.GetPlayer(name.c_str());*/
if (target)
{
// check online security
if (HasLowerSecurity(target, 0))
return false;
std::string chrNameLink = playerLink(target_name);
if (target->IsBeingTeleported() == true)
{
PSendSysMessage(LANG_IS_TELEPORTED, chrNameLink.c_str());
SetSentErrorMessage(true);
return false;
}
PSendSysMessage(LANG_TELEPORTING_TO, chrNameLink.c_str(),"", tele->name.c_str());
if (needReportToTarget(target))
ChatHandler(target).PSendSysMessage(LANG_TELEPORTED_TO_BY, GetNameLink().c_str());
// stop flight if need
if (target->isInFlight())
{
target->GetMotionMaster()->MovementExpired();
target->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
target->SaveRecallPosition();
target->TeleportTo(tele->mapId,tele->position_x,tele->position_y,tele->position_z,tele->orientation);
}
else
{
// check offline security
if (HasLowerSecurity(NULL, target_guid))
return false;
std::string nameLink = playerLink(target_name);
PSendSysMessage(LANG_TELEPORTING_TO, nameLink.c_str(), GetTrinityString(LANG_OFFLINE), tele->name.c_str());
Player::SavePositionInDB(tele->mapId,tele->position_x,tele->position_y,tele->position_z,tele->orientation,
sMapMgr.GetZoneId(tele->mapId,tele->position_x,tele->position_y,tele->position_z),target_guid);
}
return true;
}
//Teleport group to given game_tele.entry
bool ChatHandler::HandleTeleGroupCommand(const char * args)
{
if (!*args)
return false;
Player *player = getSelectedPlayer();
if (!player)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
return false;
}
// check online security
if (HasLowerSecurity(player, 0))
return false;
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
GameTele const* tele = extractGameTeleFromLink((char*)args);
if (!tele)
{
SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
SetSentErrorMessage(true);
return false;
}
MapEntry const * me = sMapStore.LookupEntry(tele->mapId);
if (!me || me->IsBattlegroundOrArena())
{
SendSysMessage(LANG_CANNOT_TELE_TO_BG);
SetSentErrorMessage(true);
return false;
}
std::string nameLink = GetNameLink(player);
Group *grp = player->GetGroup();
if (!grp)
{
PSendSysMessage(LANG_NOT_IN_GROUP,nameLink.c_str());
SetSentErrorMessage(true);
return false;
}
for (GroupReference *itr = grp->GetFirstMember(); itr != NULL; itr = itr->next())
{
Player *pl = itr->getSource();
if (!pl || !pl->GetSession())
continue;
// check online security
if (HasLowerSecurity(pl, 0))
return false;
std::string plNameLink = GetNameLink(pl);
if (pl->IsBeingTeleported())
{
PSendSysMessage(LANG_IS_TELEPORTED, plNameLink.c_str());
continue;
}
PSendSysMessage(LANG_TELEPORTING_TO, plNameLink.c_str(),"", tele->name.c_str());
if (needReportToTarget(pl))
ChatHandler(pl).PSendSysMessage(LANG_TELEPORTED_TO_BY, nameLink.c_str());
// stop flight if need
if (pl->isInFlight())
{
pl->GetMotionMaster()->MovementExpired();
pl->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
pl->SaveRecallPosition();
pl->TeleportTo(tele->mapId, tele->position_x, tele->position_y, tele->position_z, tele->orientation);
}
return true;
}
//Summon group of player
bool ChatHandler::HandleGroupSummonCommand(const char* args)
{
-160
View File
@@ -2113,166 +2113,6 @@ bool ChatHandler::HandleLookupEventCommand(const char* args)
return true;
}
bool ChatHandler::HandleEventActiveListCommand(const char* /*args*/)
{
uint32 counter = 0;
GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap();
GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr.GetActiveEventList();
char const* active = GetTrinityString(LANG_ACTIVE);
for (GameEventMgr::ActiveEvents::const_iterator itr = activeEvents.begin(); itr != activeEvents.end(); ++itr)
{
uint32 event_id = *itr;
GameEventData const& eventData = events[event_id];
if (m_session)
PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,event_id,event_id,eventData.description.c_str(),active);
else
PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE,event_id,eventData.description.c_str(),active);
++counter;
}
if (counter == 0)
SendSysMessage(LANG_NOEVENTFOUND);
return true;
}
bool ChatHandler::HandleEventInfoCommand(const char* args)
{
if (!*args)
return false;
// id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameevent");
if (!cId)
return false;
uint32 event_id = atoi(cId);
GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap();
if (event_id >=events.size())
{
SendSysMessage(LANG_EVENT_NOT_EXIST);
SetSentErrorMessage(true);
return false;
}
GameEventData const& eventData = events[event_id];
if (!eventData.isValid())
{
SendSysMessage(LANG_EVENT_NOT_EXIST);
SetSentErrorMessage(true);
return false;
}
GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr.GetActiveEventList();
bool active = activeEvents.find(event_id) != activeEvents.end();
char const* activeStr = active ? GetTrinityString(LANG_ACTIVE) : "";
std::string startTimeStr = TimeToTimestampStr(eventData.start);
std::string endTimeStr = TimeToTimestampStr(eventData.end);
uint32 delay = sGameEventMgr.NextCheck(event_id);
time_t nextTime = time(NULL)+delay;
std::string nextStr = nextTime >= eventData.start && nextTime < eventData.end ? TimeToTimestampStr(time(NULL)+delay) : "-";
std::string occurenceStr = secsToTimeString(eventData.occurence * MINUTE);
std::string lengthStr = secsToTimeString(eventData.length * MINUTE);
PSendSysMessage(LANG_EVENT_INFO,event_id,eventData.description.c_str(),activeStr,
startTimeStr.c_str(),endTimeStr.c_str(),occurenceStr.c_str(),lengthStr.c_str(),
nextStr.c_str());
return true;
}
bool ChatHandler::HandleEventStartCommand(const char* args)
{
if (!*args)
return false;
// id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameevent");
if (!cId)
return false;
int32 event_id = atoi(cId);
GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap();
if (event_id < 1 || uint32(event_id) >= events.size())
{
SendSysMessage(LANG_EVENT_NOT_EXIST);
SetSentErrorMessage(true);
return false;
}
GameEventData const& eventData = events[event_id];
if (!eventData.isValid())
{
SendSysMessage(LANG_EVENT_NOT_EXIST);
SetSentErrorMessage(true);
return false;
}
GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr.GetActiveEventList();
if (activeEvents.find(event_id) != activeEvents.end())
{
PSendSysMessage(LANG_EVENT_ALREADY_ACTIVE,event_id);
SetSentErrorMessage(true);
return false;
}
sGameEventMgr.StartEvent(event_id,true);
return true;
}
bool ChatHandler::HandleEventStopCommand(const char* args)
{
if (!*args)
return false;
// id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameevent");
if (!cId)
return false;
int32 event_id = atoi(cId);
GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap();
if (event_id < 1 || uint32(event_id) >= events.size())
{
SendSysMessage(LANG_EVENT_NOT_EXIST);
SetSentErrorMessage(true);
return false;
}
GameEventData const& eventData = events[event_id];
if (!eventData.isValid())
{
SendSysMessage(LANG_EVENT_NOT_EXIST);
SetSentErrorMessage(true);
return false;
}
GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr.GetActiveEventList();
if (activeEvents.find(event_id) == activeEvents.end())
{
PSendSysMessage(LANG_EVENT_NOT_ACTIVE,event_id);
SetSentErrorMessage(true);
return false;
}
sGameEventMgr.StopEvent(event_id,true);
return true;
}
bool ChatHandler::HandleCombatStopCommand(const char* args)
{
Player* target;
-104
View File
@@ -3577,110 +3577,6 @@ bool ChatHandler::HandleChangeWeather(const char *args)
return true;
}
bool ChatHandler::HandleTeleCommand(const char* args)
{
if (!*args)
return false;
Player* me = GetSession()->GetPlayer();
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
GameTele const* tele = extractGameTeleFromLink((char*)args);
if (!tele)
{
SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
SetSentErrorMessage(true);
return false;
}
if (me->isInCombat())
{
SendSysMessage(LANG_YOU_IN_COMBAT);
SetSentErrorMessage(true);
return false;
}
MapEntry const * map = sMapStore.LookupEntry(tele->mapId);
if (!map || map->IsBattlegroundOrArena())
{
SendSysMessage(LANG_CANNOT_TELE_TO_BG);
SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (me->isInFlight())
{
me->GetMotionMaster()->MovementExpired();
me->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
me->SaveRecallPosition();
me->TeleportTo(tele->mapId, tele->position_x, tele->position_y, tele->position_z, tele->orientation);
return true;
}
bool ChatHandler::HandleTeleAddCommand(const char * args)
{
if (!*args)
return false;
Player *player=m_session->GetPlayer();
if (!player)
return false;
std::string name = args;
if (sObjectMgr.GetGameTele(name))
{
SendSysMessage(LANG_COMMAND_TP_ALREADYEXIST);
SetSentErrorMessage(true);
return false;
}
GameTele tele;
tele.position_x = player->GetPositionX();
tele.position_y = player->GetPositionY();
tele.position_z = player->GetPositionZ();
tele.orientation = player->GetOrientation();
tele.mapId = player->GetMapId();
tele.name = name;
if (sObjectMgr.AddGameTele(tele))
{
SendSysMessage(LANG_COMMAND_TP_ADDED);
}
else
{
SendSysMessage(LANG_COMMAND_TP_ADDEDERR);
SetSentErrorMessage(true);
return false;
}
return true;
}
bool ChatHandler::HandleTeleDelCommand(const char * args)
{
if (!*args)
return false;
std::string name = args;
if (!sObjectMgr.DeleteGameTele(name))
{
SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
SetSentErrorMessage(true);
return false;
}
SendSysMessage(LANG_COMMAND_TP_DELETED);
return true;
}
bool ChatHandler::HandleListAurasCommand (const char * /*args*/)
{
Unit *unit = getSelectedUnit();