Core: Remove lots warnings:

- All "'xxx' will be initialized after 'yyy' when initialized here"
- Some "unused variable"
- Some "enumeration value 'xxx' not handled in switch"

--HG--
branch : trunk
This commit is contained in:
Spp
2010-08-21 20:08:47 +02:00
parent 6714feb3ee
commit c3343638cb
45 changed files with 253 additions and 215 deletions
+1 -1
View File
@@ -317,7 +317,7 @@ class EventMap : private std::map<uint32, uint32>
private:
uint32 m_time, m_phase;
public:
explicit EventMap() : m_phase(0), m_time(0) {}
explicit EventMap(): m_time(0), m_phase(0) {}
uint32 GetTimer() const { return m_time; }
@@ -20,17 +20,17 @@ enum ePoints
npc_escortAI::npc_escortAI(Creature* pCreature) : ScriptedAI(pCreature),
m_uiPlayerGUID(0),
MaxPlayerDistance(DEFAULT_MAX_PLAYER_DISTANCE),
m_uiPlayerCheckTimer(1000),
m_uiWPWaitTimer(2500),
m_uiPlayerCheckTimer(1000),
m_uiEscortState(STATE_ESCORT_NONE),
MaxPlayerDistance(DEFAULT_MAX_PLAYER_DISTANCE),
m_pQuestForEscort(NULL),
m_bIsActiveAttacker(true),
m_bIsRunning(false),
DespawnAtEnd(true),
DespawnAtFar(true),
m_pQuestForEscort(NULL),
m_bCanInstantRespawn(false),
m_bCanReturnToStart(false),
DespawnAtEnd(true),
DespawnAtFar(true),
ScriptWP(false)
{}
@@ -21,9 +21,9 @@ enum ePoints
FollowerAI::FollowerAI(Creature* pCreature) : ScriptedAI(pCreature),
m_uiLeaderGUID(0),
m_pQuestForFollow(NULL),
m_uiUpdateFollowTimer(2500),
m_uiFollowState(STATE_FOLLOW_NONE)
m_uiFollowState(STATE_FOLLOW_NONE),
m_pQuestForFollow(NULL)
{}
void FollowerAI::AttackStart(Unit* pWho)