*Correct damage for spell Piercing Shots' ticks.
--HG-- branch : trunk
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+4
-1
@@ -7363,7 +7363,10 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
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sLog.outError("Unit::HandleProcTriggerSpell: Spell %u miss posibly Piercing Shots",auraSpellInfo->Id);
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return false;
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}
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basepoints0 = int32(damage * triggerAmount / 100);
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SpellEntry const *TriggerPS = sSpellStore.LookupEntry(trigger_spell_id);
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if(!TriggerPS)
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return false;
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basepoints0 = int32(damage * triggerAmount / 100 / (GetSpellMaxDuration(TriggerPS) / TriggerPS->EffectAmplitude[0]));
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target = pVictim;
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}
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break;
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