Scripts: Removed duplicate target selection function (SelectUnit), there is only SelectTarget now

This commit is contained in:
Shauren
2011-03-09 21:32:04 +01:00
parent 6e1e6957e2
commit c2c40a4750
169 changed files with 420 additions and 523 deletions
@@ -133,7 +133,7 @@ public:
//Summon Astral Flare
Creature* AstralFlare = DoSpawnCreature(17096, float(rand()%37), float(rand()%37), 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
Unit *pTarget = NULL;
pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0);
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (AstralFlare && pTarget)
{
@@ -184,7 +184,7 @@ public:
else
HatefulBoltTimer = 15000;
if (Unit *pTarget = SelectUnit(SELECT_TARGET_TOPAGGRO, 1))
if (Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1))
DoCast(pTarget, SPELL_HATEFUL_BOLT);
} else HatefulBoltTimer -= diff;
@@ -395,7 +395,7 @@ public:
if (FireballBarrageTimer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_FARTHEST, 0))
if (Unit *pTarget = SelectTarget(SELECT_TARGET_FARTHEST, 0))
DoCast(pTarget, SPELL_FIREBALL_BARRAGE);
FireballBarrageTimer = 20000;
} else FireballBarrageTimer -= diff;
@@ -388,7 +388,7 @@ public:
if (ShadowboltTimer <= diff)
{
DoCast(SelectUnit(SELECT_TARGET_TOPAGGRO, 0), SPELL_SHADOW_BOLT);
DoCast(SelectTarget(SELECT_TARGET_TOPAGGRO, 0), SPELL_SHADOW_BOLT);
ShadowboltTimer = 10000;
} else ShadowboltTimer -= diff;
@@ -194,7 +194,7 @@ public:
if (WaterBoltTimer <= diff)
{
DoCast(SelectUnit(SELECT_TARGET_RANDOM, 0), SPELL_WATERBOLT);
DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), SPELL_WATERBOLT);
WaterBoltTimer = TitoDied ? 1500 : 5000;
} else WaterBoltTimer -= diff;
@@ -1432,7 +1432,7 @@ void boss_julianne::boss_julianneAI::UpdateAI(const uint32 diff)
if (PowerfulAttractionTimer <= diff)
{
DoCast(SelectUnit(SELECT_TARGET_RANDOM, 0), SPELL_POWERFUL_ATTRACTION);
DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), SPELL_POWERFUL_ATTRACTION);
PowerfulAttractionTimer = urand(5000,30000);
} else PowerfulAttractionTimer -= diff;