diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp index 42212113f6..71d05d073d 100644 --- a/src/game/WaypointMovementGenerator.cpp +++ b/src/game/WaypointMovementGenerator.cpp @@ -85,7 +85,7 @@ bool WaypointMovementGenerator::GetDestination(float &x, float &y, float template<> void WaypointMovementGenerator::Reset(Creature &unit) { - StopedByPlayer = false; + StopedByPlayer = true; i_nextMoveTime.Reset(0); }