Core: Remove "unused variable 'xxx'" warnings
--HG-- branch : trunk
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@@ -2277,7 +2277,6 @@ bool InstanceMap::CanEnter(Player *player)
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// permanent save in the same instance id
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PlayerList const &playerList = GetPlayers();
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Player *firstInsidePlayer = NULL;
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if (!playerList.isEmpty())
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for (PlayerList::const_iterator i = playerList.begin(); i != playerList.end(); ++i)
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