*Cleanups and Fixes in Mirror Image script.
--HG-- branch : trunk
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@@ -48,7 +48,7 @@ class TRINITY_DLL_SPEC SpellAI : public CreatureAI
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void JustDied(Unit *killer);
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void UpdateAI(const uint32 diff);
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static int Permissible(const Creature *);
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private:
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protected:
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EventMap events;
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SpellVct spells;
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};
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