Fix build with scripts included
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@@ -216,7 +216,7 @@ public:
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else
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{
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me->GetMotionMaster()->MovePoint(1, anchorX, anchorY, me->GetPositionZ());
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//sLog->outDebug("npc_unworthy_initiateAI: move to %f %f %f", anchorX, anchorY, me->GetPositionZ());
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//sLog->OutDebug(LOG_FILTER_TSCR, "npc_unworthy_initiateAI: move to %f %f %f", anchorX, anchorY, me->GetPositionZ());
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phase = PHASE_EQUIPING;
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wait_timer = 0;
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}
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