*Implement SPELL_EFFECT_CREATE_TAMED_PET(153).
--HG-- branch : trunk
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@@ -1538,6 +1538,8 @@ class Unit : public WorldObject
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void RemoveCharmAuras();
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Pet* CreateTamedPetFrom(Creature* creatureTarget,uint32 spell_id = 0);
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Pet* CreateTamedPetFrom(uint32 creatureEntry,uint32 spell_id = 0);
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bool InitTamedPet(Pet * pet, uint8 level, uint32 spell_id);
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// aura apply/remove helpers - you should better not use these
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void _AddAura(UnitAura * aura, Unit * caster);
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