wrong signature in a few overrides

This commit is contained in:
faramir118
2012-04-11 19:56:05 +02:00
committed by Machiavelli
parent c7927a7796
commit c09cd26739
3 changed files with 4 additions and 4 deletions
@@ -759,7 +759,7 @@ class spell_powering_up : public SpellScriptLoader
uint32 spellId;
bool Validate(SpellEntry const* /*spellEntry*/)
bool Validate(SpellInfo const* /*spellEntry*/)
{
spellId = sSpellMgr->GetSpellIdForDifficulty(SPELL_SURGE_OF_SPEED, GetCaster());
if (!sSpellMgr->GetSpellInfo(spellId))
@@ -1273,7 +1273,7 @@ class go_ulduar_tower : public GameObjectScript
public:
go_ulduar_tower() : GameObjectScript("go_ulduar_tower") { }
void OnDestroyed(GameObject* go, Player* /*player*/, uint32 /*value*/)
void OnDestroyed(GameObject* go, Player* /*player*/)
{
InstanceScript* instance = go->GetInstanceScript();
if (!instance)