* Finally it compiles (thanks click for noticing the "typo").

* However, still need to get linking fixed.

--HG--
branch : trunk
This commit is contained in:
Brian
2010-06-07 19:04:11 -06:00
parent 1fd7082712
commit c08a7d6348
4 changed files with 4 additions and 6 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
add_subdirectory(shared)
add_subdirectory(game)
#add_subdirectory(collision)
add_subdirectory(collision)
if (DO_SCRIPTS)
add_subdirectory(scripts)
endif (DO_SCRIPTS)
+2 -2
View File
@@ -20,8 +20,8 @@
#define _MAPTREE_H
#include "Define.h"
#include "UnorderedMap.h"
#include "BoundingIntervalHierarchy.cpp"
#include "Dynamic/UnorderedMap.h"
#include "BoundingIntervalHierarchy.h"
namespace VMAP
{
+1 -1
View File
@@ -23,7 +23,7 @@
#include <G3D/Vector3.h>
#include <G3D/AABox.h>
#include <G3D/Ray.h>
#include "BoundingIntervalHierarchy.cpp"
#include "BoundingIntervalHierarchy.h"
#include "Define.h"
-2
View File
@@ -137,8 +137,6 @@ trinitydatabase
trinityauth
trinityconfig
collision
g3dlite
jmalloc
${SCRIPT_LIB}
${READLINE_LIBRARY}
${TERMCAP_LIBRARY}