Cut away DO_*-parts from buildsystem and specific files checking for it.

--HG--
branch : trunk
This commit is contained in:
click
2010-07-27 05:40:21 +02:00
parent 2b9275424e
commit bfc6dec072
10 changed files with 64 additions and 65 deletions
+3 -3
View File
@@ -11,7 +11,7 @@
######## game ########
# Enable precompiled headers when using the GCC compiler.
if(DO_PCH)
if(PCH)
include_directories(${CMAKE_CURRENT_BINARY_DIR})
endif()
@@ -271,7 +271,7 @@ include_directories(
${ACE_INCLUDE_DIR}
)
if(NOT DO_SCRIPTS)
if(NOT SCRIPTS)
set(game_STAT_SRCS
${game_STAT_SRCS}
AI/ScriptedAI/ScriptedEscortAI.cpp
@@ -295,7 +295,7 @@ add_library(game STATIC ${game_STAT_SRCS})
add_dependencies(game revision.h)
# Generate precompiled header
if(DO_PCH)
if(PCH)
if(CMAKE_COMPILER_IS_GNUCXX)
add_precompiled_header(game ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/gamePCH.h)
elseif(MSVC)
+2 -2
View File
@@ -16,7 +16,7 @@
#include "ScriptPCH.h"
#ifdef DO_SCRIPTS
#ifdef SCRIPTS
//custom
//examples
@@ -531,7 +531,7 @@ void AddSC_example_spell_scripts();
void AddScripts()
{
#ifdef DO_SCRIPTS
#ifdef SCRIPTS
//custom