diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 91e11ca90a..6cf3ee1483 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -1372,11 +1372,10 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr if (!(procExtra & PROC_EX_INTERNAL_DOT)) return false; } - else if (EventProcFlag & PROC_FLAG_TAKEN_POSITIVE_MAGIC_SPELL - && !(procExtra & PROC_EX_INTERNAL_HOT)) - return false; else if (procExtra & PROC_EX_INTERNAL_HOT) procExtra |= PROC_EX_INTERNAL_REQ_FAMILY; + else if (EventProcFlag & PROC_FLAG_SUCCESSFUL_POSITIVE_MAGIC_SPELL) + return false; } if (procFlags & PROC_FLAG_ON_TAKE_PERIODIC) @@ -1386,11 +1385,10 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr if (!(procExtra & PROC_EX_INTERNAL_DOT)) return false; } - else if (EventProcFlag & PROC_FLAG_TAKEN_POSITIVE_MAGIC_SPELL - && !(procExtra & PROC_EX_INTERNAL_HOT)) - return false; else if (procExtra & PROC_EX_INTERNAL_HOT) procExtra |= PROC_EX_INTERNAL_REQ_FAMILY; + else if (EventProcFlag & PROC_FLAG_TAKEN_POSITIVE_MAGIC_SPELL) + return false; } // Trap casts are active by default if (procFlags & PROC_FLAG_ON_TRAP_ACTIVATION)