[svn] *** Source: MaNGOS ***

* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir)
* Fix auth login queue. Author: Derex
* Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak
* Fixed some format arg type/value pairs. Other warnings. Author: Vladimir
* [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir

NOTE:
Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data.

--HG--
branch : trunk
This commit is contained in:
visagalis
2008-11-14 17:03:03 -06:00
parent d1e759479b
commit bfa9e75161
31 changed files with 165 additions and 80 deletions
+3 -3
View File
@@ -464,9 +464,9 @@ struct MapEntry
// 99 text flags
//chat* unknownText2 // 100-115 unknown empty text fields
// 116 text flags
int32 parent_map; // 117 map_id of parent map
//float start_x // 118 enter x coordinate (if exist single entry)
//float start_y // 119 enter y coordinate (if exist single entry)
int32 entrance_map; // 117 map_id of entrance map
float entrance_x; // 118 entrance x coordinate (if exist single entry)
float entrance_y; // 119 entrance y coordinate (if exist single entry)
uint32 resetTimeRaid; // 120
uint32 resetTimeHeroic; // 121
// 122-123