[svn] *** Source: MaNGOS ***
* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir) * Fix auth login queue. Author: Derex * Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak * Fixed some format arg type/value pairs. Other warnings. Author: Vladimir * [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir NOTE: Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data. --HG-- branch : trunk
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@@ -120,7 +120,7 @@ void BattleGroundBE::AddPlayer(Player *plr)
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UpdateWorldState(0x9f0, GetAlivePlayersCountByTeam(HORDE));
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}
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void BattleGroundBE::RemovePlayer(Player *plr, uint64 guid)
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void BattleGroundBE::RemovePlayer(Player* /*plr*/, uint64 /*guid*/)
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{
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if(GetStatus() == STATUS_WAIT_LEAVE)
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return;
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