*Fix Sudden Death.
--HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1,5 @@
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-- Sudden Death
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DELETE FROM `spell_proc_event` WHERE `entry` IN (29723, 29725, 29724);
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INSERT INTO `spell_proc_event` VALUES (29723, 0x00, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0.000000, 0.000000, 0);
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INSERT INTO `spell_proc_event` VALUES (29725, 0x00, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0.000000, 0.000000, 0);
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INSERT INTO `spell_proc_event` VALUES (29724, 0x00, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0.000000, 0.000000, 0);
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+11
-1
@@ -4001,8 +4001,18 @@ SpellCastResult Spell::CheckCast(bool strict)
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{
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if(m_spellInfo->SpellIconID == 1648) // Execute
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{
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if(!m_targets.getUnitTarget() || m_targets.getUnitTarget()->GetHealth() > m_targets.getUnitTarget()->GetMaxHealth()*0.2)
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if(!m_targets.getUnitTarget())
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return SPELL_FAILED_BAD_TARGETS;
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if (m_targets.getUnitTarget()->GetHealth() > m_targets.getUnitTarget()->GetMaxHealth()*0.2)
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{
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bool found = false;
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Unit::AuraEffectList const& stateAuras = m_caster->GetAurasByType(SPELL_AURA_ABILITY_IGNORE_AURASTATE);
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for(Unit::AuraEffectList::const_iterator j = stateAuras.begin();j != stateAuras.end(); ++j)
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if((*j)->isAffectedOnSpell(m_spellInfo))
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found=true;
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if (!found)
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return SPELL_FAILED_BAD_TARGETS;
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}
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}
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else if (m_spellInfo->Id == 51582) // Rocket Boots Engaged
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{
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@@ -944,7 +944,10 @@ void Aura::_AddAura()
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// passive auras (except totem auras) do not get placed in the slots
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// area auras with SPELL_AURA_NONE are not shown on target
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if((m_spellProto->Attributes & 0x80 && GetTalentSpellPos(GetId())) || !m_isPassive || (caster && caster->GetTypeId() == TYPEID_UNIT && ((Creature*)caster)->isTotem())
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if((m_spellProto->Attributes & 0x80 && GetTalentSpellPos(GetId()))
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|| !m_isPassive
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|| (caster && caster->GetTypeId() == TYPEID_UNIT && ((Creature*)caster)->isTotem())
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|| (IsAuraType(SPELL_AURA_ABILITY_IGNORE_AURASTATE))
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&& (!IsAreaAura()
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|| m_target!=caster ||
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(m_spellProto->Effect[0]!=SPELL_EFFECT_APPLY_AREA_AURA_ENEMY
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+1
-1
@@ -5414,7 +5414,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
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if (!target)
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return false;
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triggered_spell_id = 54181;
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basepoints0 = damage * triggerAmount / 100;
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basepoints0 = damage * 15 / 100;
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break;
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}
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switch(dummySpell->Id)
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