MaNGOS merge: Mail System.

* Store loot in mail_loot_template indexed by mail template ids.
* Implement proper creating mail text copy item from mail template based mail.
* Move send functions to new MailDraft class from WorldSession.
* Implement mails sending at player levelup.
* Autor VladimirMangos, converted by me.

--HG--
branch : trunk
This commit is contained in:
win32
2009-12-16 18:58:36 +02:00
parent dc53b4a9de
commit bf2c3fd8cf
25 changed files with 779 additions and 571 deletions
+11 -10
View File
@@ -160,13 +160,12 @@ void AuctionHouseMgr::SendAuctionWonMail(AuctionEntry *auction)
CharacterDatabase.PExecute("UPDATE item_instance SET owner_guid = '%u' WHERE guid='%u'",auction->bidder,pItem->GetGUIDLow());
CharacterDatabase.CommitTransaction();
MailItemsInfo mi;
mi.AddItem(auction->item_guidlow, auction->item_template, pItem);
if (bidder)
bidder->GetSession()->SendAuctionBidderNotification(auction->GetHouseId(), auction->Id, bidder_guid, 0, 0, auction->item_template);
WorldSession::SendMailTo(bidder, MAIL_AUCTION, MAIL_STATIONERY_AUCTION, auction->GetHouseId(), auction->bidder, msgAuctionWonSubject.str(), itemTextId, &mi, 0, 0, MAIL_CHECK_MASK_AUCTION);
MailDraft(msgAuctionWonSubject.str(), itemTextId)
.AddItem(pItem)
.SendMailTo(MailReceiver(bidder,auction->bidder), auction, MAIL_CHECK_MASK_AUCTION);
}
}
@@ -196,7 +195,8 @@ void AuctionHouseMgr::SendAuctionSalePendingMail(AuctionEntry * auction)
uint32 itemTextId = objmgr.CreateItemText(msgAuctionSalePendingBody.str());
WorldSession::SendMailTo(owner, MAIL_AUCTION, MAIL_STATIONERY_AUCTION, auction->GetHouseId(), auction->owner, msgAuctionSalePendingSubject.str(), itemTextId, NULL, 0, 0, MAIL_CHECK_MASK_AUCTION);
MailDraft(msgAuctionSalePendingSubject.str(), itemTextId)
.SendMailTo(MailReceiver(owner,auction->owner), auction, MAIL_CHECK_MASK_AUCTION);
}
}
@@ -233,7 +233,9 @@ void AuctionHouseMgr::SendAuctionSuccessfulMail(AuctionEntry * auction)
//send auction owner notification, bidder must be current!
owner->GetSession()->SendAuctionOwnerNotification(auction);
}
WorldSession::SendMailTo(owner, MAIL_AUCTION, MAIL_STATIONERY_AUCTION, auction->GetHouseId(), auction->owner, msgAuctionSuccessfulSubject.str(), itemTextId, NULL, profit, 0, MAIL_CHECK_MASK_AUCTION, sWorld.getConfig(CONFIG_MAIL_DELIVERY_DELAY));
MailDraft(msgAuctionSuccessfulSubject.str(), itemTextId)
.AddMoney(profit)
.SendMailTo(MailReceiver(owner,auction->owner), auction, MAIL_CHECK_MASK_AUCTION, HOUR);
}
}
@@ -256,10 +258,9 @@ void AuctionHouseMgr::SendAuctionExpiredMail(AuctionEntry * auction)
if (owner && owner->GetGUIDLow() != auctionbot.GetAHBplayerGUID())
owner->GetSession()->SendAuctionOwnerNotification(auction);
MailItemsInfo mi;
mi.AddItem(auction->item_guidlow, auction->item_template, pItem);
WorldSession::SendMailTo(owner, MAIL_AUCTION, MAIL_STATIONERY_AUCTION, auction->GetHouseId(), GUID_LOPART(owner_guid), subject.str(), 0, &mi, 0, 0, MAIL_CHECK_MASK_NONE);
MailDraft(subject.str())
.AddItem(pItem)
.SendMailTo(MailReceiver(owner,auction->owner), auction);
}
}