Fixed Savage Defense
Fixed Master Shapeshifter Fixes issue #1299. --HG-- branch : trunk
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@@ -1795,10 +1795,17 @@ void Unit::CalcAbsorbResist(Unit *pVictim, SpellSchoolMask schoolMask, DamageEff
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RemainingDamage -= RemainingDamage * currentAbsorb / 100;
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continue;
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}
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// Savage Defense (amount store original percent of attack power applied)
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if (spellProto->SpellIconID == 50) // only spell with this aura fit
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// Savage Defense
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if (spellProto->SpellIconID == 146)
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{
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RemainingDamage -= int32(currentAbsorb * pVictim->GetTotalAttackPowerValue(BASE_ATTACK) / 100);
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if (RemainingDamage < currentAbsorb)
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currentAbsorb = RemainingDamage;
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// don't use up the aura if we don't absorb anything
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if (currentAbsorb > 0)
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(*i)->GetBase()->DropCharge();
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RemainingDamage -= currentAbsorb;
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continue;
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}
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// Moonkin Form passive
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@@ -2543,7 +2543,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit * target, bool apply) const
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// Master Shapeshifter - Cat
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if (AuraEffect const * aurEff = target->GetDummyAuraEffect(SPELLFAMILY_GENERIC, 2851, 0))
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{
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int32 bp = aurEff->GetAmount();
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int32 bp = aurEff->GetAmount()+1;
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target->CastCustomSpell(target, 48420, &bp, NULL, NULL, true);
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}
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break;
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@@ -2552,7 +2552,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit * target, bool apply) const
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// Master Shapeshifter - Bear
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if (AuraEffect const * aurEff = target->GetDummyAuraEffect(SPELLFAMILY_GENERIC, 2851, 0))
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{
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int32 bp = aurEff->GetAmount();
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int32 bp = aurEff->GetAmount()+1;
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target->CastCustomSpell(target, 48418, &bp, NULL, NULL, true);
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}
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// Survival of the Fittest
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@@ -2566,7 +2566,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit * target, bool apply) const
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// Master Shapeshifter - Moonkin
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if (AuraEffect const * aurEff = target->GetDummyAuraEffect(SPELLFAMILY_GENERIC, 2851, 0))
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{
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int32 bp = aurEff->GetAmount();
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int32 bp = aurEff->GetAmount()+1;
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target->CastCustomSpell(target, 48421, &bp, NULL, NULL, true);
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}
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break;
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@@ -2574,7 +2574,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit * target, bool apply) const
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case FORM_TREE:
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if (AuraEffect const * aurEff = target->GetDummyAuraEffect(SPELLFAMILY_GENERIC, 2851, 0))
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{
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int32 bp = aurEff->GetAmount();
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int32 bp = aurEff->GetAmount()+1;
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target->CastCustomSpell(target, 48422, &bp, NULL, NULL, true);
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}
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break;
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