Rename ScriptMgr::OnRemoveAuction to ScriptMgr:OnAuctionRemove for consistency. Thanks Paradox for pointing it out.

--HG--
branch : trunk
This commit is contained in:
silinoron
2010-08-06 21:49:39 -07:00
parent 443226c562
commit bef8372fe2
3 changed files with 3 additions and 3 deletions
@@ -484,7 +484,7 @@ bool AuctionHouseObject::RemoveAuction(AuctionEntry *auction, uint32 item_templa
{
bool wasInMap = AuctionsMap.erase(auction->Id) ? true : false;
sScriptMgr.OnRemoveAuction(this, auction);
sScriptMgr.OnAuctionRemove(this, auction);
// we need to delete the entry, it is not referenced any more
delete auction;
+1 -1
View File
@@ -878,7 +878,7 @@ void ScriptMgr::OnAuctionAdd(AuctionHouseObject* ah, AuctionEntry* entry)
FOREACH_SCRIPT(AuctionHouseScript)->OnAuctionAdd(ah, entry);
}
void ScriptMgr::OnRemoveAuction(AuctionHouseObject* ah, AuctionEntry* entry)
void ScriptMgr::OnAuctionRemove(AuctionHouseObject* ah, AuctionEntry* entry)
{
ASSERT(ah);
ASSERT(entry);
+1 -1
View File
@@ -866,7 +866,7 @@ class ScriptMgr
public: /* AuctionHouseScript */
void OnAuctionAdd(AuctionHouseObject* ah, AuctionEntry* entry);
void OnRemoveAuction(AuctionHouseObject* ah, AuctionEntry* entry);
void OnAuctionRemove(AuctionHouseObject* ah, AuctionEntry* entry);
void OnAuctionSuccessful(AuctionHouseObject* ah, AuctionEntry* entry);
void OnAuctionExpire(AuctionHouseObject* ah, AuctionEntry* entry);