@@ -199,18 +199,6 @@ public:
|
||||
+## go_troll_cage
|
||||
+######*/
|
||||
|
||||
void initBlyCrewMember(InstanceScript* instance, uint32 entry, float x, float y, float z)
|
||||
{
|
||||
if (Creature* crew = instance->instance->GetCreature(instance->GetData64(entry)))
|
||||
{
|
||||
crew->SetReactState(REACT_AGGRESSIVE);
|
||||
crew->SetWalk(true);
|
||||
crew->SetHomePosition(x, y, z, 0);
|
||||
crew->GetMotionMaster()->MovePoint(1, x, y, z);
|
||||
crew->setFaction(FACTION_FREED);
|
||||
}
|
||||
}
|
||||
|
||||
class go_troll_cage : public GameObjectScript
|
||||
{
|
||||
public:
|
||||
@@ -231,6 +219,18 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
void initBlyCrewMember(InstanceScript* instance, uint32 entry, float x, float y, float z)
|
||||
{
|
||||
if (Creature* crew = instance->instance->GetCreature(instance->GetData64(entry)))
|
||||
{
|
||||
crew->SetReactState(REACT_AGGRESSIVE);
|
||||
crew->SetWalk(true);
|
||||
crew->SetHomePosition(x, y, z, 0);
|
||||
crew->GetMotionMaster()->MovePoint(1, x, y, z);
|
||||
crew->setFaction(FACTION_FREED);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/*######
|
||||
|
||||
Reference in New Issue
Block a user