Core/Scripts: Fixed crash in mob_phase_hunterAI, this entire script is crappy and needs rewrite anyway.
This commit is contained in:
@@ -777,10 +777,10 @@ public:
|
|||||||
PlayerGUID = who->GetGUID();
|
PlayerGUID = who->GetGUID();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpellHit(Unit* /*caster*/, const SpellInfo* /*spell*/)
|
//void SpellHit(Unit* /*caster*/, const SpellInfo* /*spell*/)
|
||||||
{
|
//{
|
||||||
DoCast(me, SPELL_DE_MATERIALIZE);
|
// DoCast(me, SPELL_DE_MATERIALIZE);
|
||||||
}
|
//}
|
||||||
|
|
||||||
void UpdateAI(const uint32 diff)
|
void UpdateAI(const uint32 diff)
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user