Core/Battlegrounds: Move to scripts (#29799)
* Introduce new BattlegroundScript class for map/bg specific scripts * Remove all sub, zone specific, battleground classes except Arena * Move all bg zone scripts to new BattlegroundScripts class in script folder * Remove ZoneScript from Battleground class * Remove some unused hooks from Battleground
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@@ -2001,7 +2001,7 @@ ZoneScript* WorldObject::FindZoneScript() const
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if (InstanceMap* instanceMap = map->ToInstanceMap())
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return reinterpret_cast<ZoneScript*>(instanceMap->GetInstanceScript());
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if (BattlegroundMap* bgMap = map->ToBattlegroundMap())
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return reinterpret_cast<ZoneScript*>(bgMap->GetBG());
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return reinterpret_cast<ZoneScript*>(bgMap->GetBattlegroundScript());
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if (!map->IsBattlegroundOrArena())
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{
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if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(map, GetZoneId()))
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