Aspect of the Viper now correctly displayed as a buff. Closes issue #107.
--HG-- branch : trunk
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@@ -783,6 +783,11 @@ bool SpellMgr::_isPositiveEffect(uint32 spellId, uint32 effIndex, bool deep) con
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break;
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}
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break;
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case SPELLFAMILY_HUNTER:
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// Aspect of the Viper
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if (spellId == 34074)
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return true;
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break;
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default:
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break;
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}
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