Correct include dirs in scripts and achievement_scripts build errors (because of Battleground renames)
--HG-- branch : trunk
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@@ -42,10 +42,10 @@ class achievement_storm_glory : public AchievementCriteriaScript
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bool OnCheck(Player* source, Unit* /*target*/)
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{
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if (source->GetBattleGroundTypeId() != BATTLEGROUND_EY)
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if (source->GetBattlegroundTypeId() != BATTLEGROUND_EY)
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return false;
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BattleGround *pEotS = source->GetBattleGround();
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Battleground *pEotS = source->GetBattleground();
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if (!pEotS)
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return false;
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