Core/Auras: Rename many old aura types to their new meaning

This commit is contained in:
Shauren
2021-02-21 15:16:55 +01:00
parent 8cc76993a2
commit bd7c714c97
8 changed files with 110 additions and 244 deletions
+1 -12
View File
@@ -244,15 +244,6 @@ void Player::UpdateArmor()
float baseValue = value;
value *= GetPctModifierValue(unitMod, BASE_PCT); // armor percent from items
value += GetFlatModifierValue(unitMod, TOTAL_VALUE);
//add dynamic flat mods
AuraEffectList const& mResbyIntellect = GetAuraEffectsByType(SPELL_AURA_MOD_RESISTANCE_OF_STAT_PERCENT);
for (AuraEffectList::const_iterator i = mResbyIntellect.begin(); i != mResbyIntellect.end(); ++i)
{
if ((*i)->GetMiscValue() & SPELL_SCHOOL_MASK_NORMAL)
value += CalculatePct(GetStat(Stats((*i)->GetMiscValueB())), (*i)->GetAmount());
}
value *= GetPctModifierValue(unitMod, TOTAL_PCT);
SetArmor(int32(baseValue), int32(value - baseValue));
@@ -378,9 +369,7 @@ void Player::UpdateAttackPowerAndDamage(bool ranged)
if (CanDualWield() || offhand->GetTemplate()->GetFlags3() & ITEM_FLAG3_ALWAYS_ALLOW_DUAL_WIELD)
UpdateDamagePhysical(OFF_ATTACK);
if (HasAuraType(SPELL_AURA_MOD_SPELL_DAMAGE_OF_ATTACK_POWER) ||
HasAuraType(SPELL_AURA_MOD_SPELL_HEALING_OF_ATTACK_POWER) ||
HasAuraType(SPELL_AURA_OVERRIDE_SPELL_POWER_BY_AP_PCT))
if (HasAuraType(SPELL_AURA_OVERRIDE_SPELL_POWER_BY_AP_PCT))
UpdateSpellDamageAndHealingBonus();
if (pet && pet->IsPetGhoul()) // At melee attack power change for DK pet