*Fix a client crash caused by transport.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-23 00:12:29 -05:00
parent f5fff5b186
commit bce871f253
5 changed files with 52 additions and 21 deletions
+21 -8
View File
@@ -261,6 +261,9 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
}
}
}
if(!mover->GetTransport() || !mover->m_Vehicle)
movementInfo.flags &= ~MOVEMENTFLAG_ONTRANSPORT;
}
else if (plMover && plMover->m_transport) // if we were on a transport, leave
{
@@ -293,11 +296,12 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
data.append(recv_data.contents(), recv_data.size());
GetPlayer()->SendMessageToSet(&data, false);
mover->m_movementInfo = movementInfo;
mover->SetUnitMovementFlags(movementInfo.flags);
if(plMover) // nothing is charmed, or player charmed
{
plMover->SetPosition(movementInfo.x, movementInfo.y, movementInfo.z, movementInfo.o);
plMover->m_movementInfo = movementInfo;
plMover->SetUnitMovementFlags(movementInfo.flags);
plMover->UpdateFallInformationIfNeed(movementInfo,recv_data.GetOpcode());
if(plMover->isMovingOrTurning())
@@ -493,20 +497,29 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data)
if(!recv_data.readPackGUID(guid))
return;
Vehicle *vehicle = ObjectAccessor::GetVehicle(guid);
Vehicle *vehicle = guid ? ObjectAccessor::GetVehicle(guid) : GetPlayer()->m_Vehicle;
if(!vehicle)
return;
int8 seatNum;
recv_data >> seatNum;
if(vehicle == GetPlayer()->m_Vehicle && seatNum == GetPlayer()->GetTransSeat())
return;
if(!vehicle->HasEmptySeat(seatNum))
if(!guid)
{
seatNum = vehicle->GetNextEmptySeat(GetPlayer()->GetTransSeat(), seatNum > 0);
if(seatNum < 0)
return;
}
else if(!vehicle->HasEmptySeat(seatNum))
return;
GetPlayer()->m_Vehicle->RemovePassenger(GetPlayer());
GetPlayer()->m_Vehicle = vehicle;
if(GetPlayer()->m_Vehicle != vehicle)
{
GetPlayer()->m_Vehicle = vehicle;
GetPlayer()->SetClientControl(vehicle, 1);
WorldPacket data(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, 0);
GetPlayer()->GetSession()->SendPacket(&data);
}
if(!vehicle->AddPassenger(GetPlayer(), seatNum))
assert(false);
}
-9
View File
@@ -270,10 +270,6 @@ void Object::_BuildMovementUpdate(ByteBuffer * data, uint8 flags) const
{
case TYPEID_UNIT:
{
if(((Unit*)this)->m_Vehicle)
flags2 |= MOVEMENTFLAG_ONTRANSPORT;
else
flags2 &= ~MOVEMENTFLAG_ONTRANSPORT;
flags2 &= ~MOVEMENTFLAG_SPLINE2;
if(((Creature*)this)->isVehicle())
((Unit*)this)->m_movementInfo.unk1 |= 0x20; // always allow pitch
@@ -281,11 +277,6 @@ void Object::_BuildMovementUpdate(ByteBuffer * data, uint8 flags) const
break;
case TYPEID_PLAYER:
{
if(((Player*)this)->GetTransport() || ((Player*)this)->m_Vehicle)
flags2 |= MOVEMENTFLAG_ONTRANSPORT;
else
flags2 &= ~MOVEMENTFLAG_ONTRANSPORT;
// remove unknown, unused etc flags for now
flags2 &= ~MOVEMENTFLAG_SPLINE2; // will be set manually
+1 -1
View File
@@ -13546,7 +13546,7 @@ void Unit::BuildMovementPacket(ByteBuffer *data) const
else if(GetTransport())
*data << (uint64)GetTransport()->GetGUID();
else
*data << (uint64)0;
*data << (uint64)0; //This will cause client crash
*data << float (GetTransOffsetX());
*data << float (GetTransOffsetY());
*data << float (GetTransOffsetZ());
+29 -3
View File
@@ -45,6 +45,7 @@ void Vehicle::AddToWorld()
AIM_Initialize();
switch(GetEntry())
{
case 27850:InstallAccessory(27905,1);break;
case 28312:InstallAccessory(28319,7);break;
case 32627:InstallAccessory(32629,7);break;
}
@@ -154,6 +155,30 @@ bool Vehicle::HasEmptySeat(int8 seatNum) const
return !seat->second.passenger;
}
int8 Vehicle::GetNextEmptySeat(int8 seatNum, bool next) const
{
SeatMap::const_iterator seat = m_Seats.find(seatNum);
if(seat == m_Seats.end()) return -1;
while(seat->second.passenger)
{
if(next)
{
++seat;
if(seat == m_Seats.end())
seat = m_Seats.begin();
}
else
{
if(seat == m_Seats.begin())
seat = m_Seats.end();
--seat;
}
if(seat->first == seatNum)
return -1;
}
return seat->first;
}
void Vehicle::InstallAccessory(uint32 entry, int8 seatNum)
{
//Creature *accessory = SummonCreature(entry, GetPositionX(), GetPositionY(), GetPositionZ());
@@ -197,12 +222,13 @@ bool Vehicle::AddPassenger(Unit *unit, int8 seatNum)
seat->second.passenger = unit;
//RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
//SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_24);
unit->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
VehicleSeatEntry const *veSeat = seat->second.seatInfo;
unit->m_movementInfo.t_x = 0;//veSeat->m_attachmentOffsetX;
unit->m_movementInfo.t_y = 0;//veSeat->m_attachmentOffsetY;
unit->m_movementInfo.t_z = 0;//veSeat->m_attachmentOffsetZ;
unit->m_movementInfo.t_x = veSeat->m_attachmentOffsetX;
unit->m_movementInfo.t_y = veSeat->m_attachmentOffsetY;
unit->m_movementInfo.t_z = veSeat->m_attachmentOffsetZ;
unit->m_movementInfo.t_o = 0;
unit->m_movementInfo.t_time = 4;
unit->m_movementInfo.t_seat = seat->first;
+1
View File
@@ -53,6 +53,7 @@ class Vehicle : public Creature
void SetVehicleId(uint32 vehicleid);
bool HasEmptySeat(int8 seatNum) const;
int8 GetNextEmptySeat(int8 seatNum, bool next) const;
bool AddPassenger(Unit *passenger, int8 seatNum = -1);
void RemovePassenger(Unit *passenger);
void InstallAccessory(uint32 entry, int8 seatNum);