*A temp fix for the bug of walking after flight.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-26 20:19:32 -06:00
parent 23ef8a6dd6
commit bc54e91aff
+1 -1
View File
@@ -452,7 +452,7 @@ void Unit::SendMonsterMoveByPath(Path const& path, uint32 start, uint32 end)
data << getMSTime();
data << uint8( 0 );
data << uint32(((GetUnitMovementFlags() & MOVEMENTFLAG_LEVITATING) || isInFlight())? MOVEFLAG_FLY : MOVEFLAG_WALK);
data << uint32(((GetUnitMovementFlags() & MOVEMENTFLAG_LEVITATING) || isInFlight())? (MOVEFLAG_FLY|MOVEFLAG_WALK) : MOVEFLAG_WALK);
data << uint32( traveltime );
data << uint32( pathSize );
data.append( (char*)path.GetNodes(start), pathSize * 4 * 3 );