*Update OutdoorPvP functions. No longer need creature triggers for capture points.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-29 00:18:41 -05:00
parent 1288761fb7
commit bc32144310
27 changed files with 443 additions and 736 deletions
-2
View File
@@ -24,7 +24,6 @@
#include "GuardAI.h"
#include "PetAI.h"
#include "TotemAI.h"
#include "OutdoorPvPObjectiveAI.h"
#include "CreatureEventAI.h"
#include "RandomMovementGenerator.h"
#include "MovementGeneratorImpl.h"
@@ -45,7 +44,6 @@ namespace AIRegistry
(new CreatureAIFactory<GuardAI>("GuardAI"))->RegisterSelf();
(new CreatureAIFactory<PetAI>("PetAI"))->RegisterSelf();
(new CreatureAIFactory<TotemAI>("TotemAI"))->RegisterSelf();
(new CreatureAIFactory<OutdoorPvPObjectiveAI>("OutdoorPvPObjectiveAI"))->RegisterSelf();
(new CreatureAIFactory<SpellAI>("SpellAI"))->RegisterSelf();
(new CreatureAIFactory<CreatureEventAI>("EventAI"))->RegisterSelf();