Core/Chat: Configure automatic owner declaration for custom chat channels (patch by leak)

Closes issue 4974.

--HG--
branch : trunk
This commit is contained in:
click
2010-12-02 03:54:52 +01:00
parent 0c44bd33ee
commit bc098658c6
19 changed files with 920 additions and 188 deletions
+105 -138
View File
@@ -21,14 +21,17 @@
#include "ObjectMgr.h"
#include "SocialMgr.h"
#include "World.h"
#include "DatabaseEnv.h"
Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
: m_announce(true), m_moderate(false), m_name(name), m_password(""), m_flags(0), m_channelId(channel_id), m_ownerGUID(0), m_Team(Team)
: m_announce(true), m_ownership(true), m_name(name), m_password(""), m_flags(0), m_channelId(channel_id), m_ownerGUID(0), m_Team(Team)
{
m_IsSaved = false;
// set special flags if built-in channel
if (ChatChannelsEntry const* ch = sChatChannelsStore.LookupEntry(channel_id)) // check whether it's a built-in channel
{
m_announce = false; // no join/leave announces
m_ownership = false; // no ownership handout
m_flags |= CHANNEL_FLAG_GENERAL; // for all built-in channels
@@ -42,92 +45,103 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
m_flags |= CHANNEL_FLAG_LFG;
else // for all other channels
m_flags |= CHANNEL_FLAG_NOT_LFG;
m_IsSaved = false;
}
else // it's custom channel
{
channel_id = 0;
m_flags |= CHANNEL_FLAG_CUSTOM;
//load not built in channel if saved
std::string _name(name);
CharacterDatabase.escape_string(_name);
QueryResult result = CharacterDatabase.PQuery("SELECT m_announce, m_moderate, m_public, m_password, BannedList FROM channels WHERE m_name = '%s' AND m_team = '%u'", _name.c_str(), m_Team);
if (result)//load
// If storing custom channels in the db is enabled either load or save the channel
if (sWorld.getBoolConfig(CONFIG_PRESERVE_CUSTOM_CHANNELS))
{
Field *fields = result->Fetch();
m_announce = fields[0].GetBool();
m_moderate = fields[1].GetBool();
m_public = fields[2].GetBool();
m_password = fields[3].GetString();
const char* db_BannedList = fields[4].GetCString();
PreparedStatement *stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_CHANNEL);
stmt->setString(0, name);
stmt->setUInt32(1, m_Team);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
m_IsSaved = true;
if (db_BannedList)
if (result) //load
{
Tokens tokens(db_BannedList, ' ');
Tokens::iterator iter;
for (iter = tokens.begin(); iter != tokens.end(); ++iter)
Field *fields = result->Fetch();
m_announce = fields[0].GetBool();
m_ownership = fields[1].GetBool();
m_password = fields[2].GetString();
const char* db_BannedList = fields[3].GetCString();
if (db_BannedList)
{
uint64 banned_guid = atol(*iter);
if (banned_guid)
Tokens tokens(db_BannedList, ' ');
Tokens::iterator iter;
for (iter = tokens.begin(); iter != tokens.end(); ++iter)
{
sLog.outDebug("Channel(%s) loaded banned guid:" UI64FMTD "",name.c_str(), banned_guid);
banned.insert(banned_guid);
uint64 banned_guid = atol(*iter);
if (banned_guid)
{
sLog.outDebug("Channel(%s) loaded banned guid:" UI64FMTD "",name.c_str(), banned_guid);
banned.insert(banned_guid);
}
}
}
}
}
else // save
{
// _name is already escaped at this point.
CharacterDatabase.PExecute("INSERT INTO channels (m_name, m_team, m_announce, m_moderate, m_public, m_password) "
"VALUES ('%s', '%u', '1', '0', '1', '')", _name.c_str(), m_Team);
sLog.outDebug("New Channel(%s) saved", name.c_str());
else // save
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_ADD_CHANNEL);
stmt->setString(0, name);
stmt->setUInt32(1, m_Team);
CharacterDatabase.Execute(stmt);
sLog.outDebug("Channel(%s) saved in database", name.c_str());
}
m_IsSaved = true;
}
}
}
bool Channel::_UpdateStringInDB(const std::string& colName, const std::string& colValue) const
void Channel::UpdateChannelInDB() const
{
// Prevent SQL-injection
std::string _name(m_name);
std::string _colValue(colValue);
CharacterDatabase.escape_string(_colValue);
CharacterDatabase.escape_string(_name);
CharacterDatabase.PExecute("UPDATE channels SET %s = '%s' WHERE m_name = '%s' AND m_team = '%u'",
colName.c_str(), _colValue.c_str(), _name.c_str(), m_Team);
return true;
}
bool Channel::_UpdateIntInDB(const std::string& colName, int colValue) const
{
// Prevent SQL-injection
std::string _name(m_name);
CharacterDatabase.escape_string(_name);
CharacterDatabase.PExecute("UPDATE channels SET %s = '%u' WHERE m_name = '%s' AND m_team = '%u'",
colName.c_str(), colValue, _name.c_str(), m_Team);
return true;
}
void Channel::_UpdateBanListInDB() const
{
// save banlist
if (m_IsSaved)
{
std::ostringstream banlist;
BannedList::const_iterator iter;
for (iter = banned.begin(); iter != banned.end(); ++iter)
banlist << (*iter) << " ";
std::string banListStr = banlist.str();
if (_UpdateStringInDB("BannedList", banListStr))
sLog.outDebug("Channel(%s) BannedList saved", m_name.c_str());
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SET_CHANNEL);
stmt->setBool(0, m_announce);
stmt->setBool(1, m_ownership);
stmt->setString(2, m_password);
stmt->setString(3, banListStr);
stmt->setString(4, m_name);
stmt->setUInt32(5, m_Team);
CharacterDatabase.Execute(stmt);
sLog.outDebug("Channel(%s) updated in database", m_name.c_str());
}
}
void Channel::UpdateChannelUseageInDB() const
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SET_CHANNEL_USAGE);
stmt->setString(0, m_name);
stmt->setUInt32(1, m_Team);
CharacterDatabase.Execute(stmt);
}
void Channel::CleanOldChannelsInDB()
{
if (sWorld.getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION) > 0)
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_CHANNEL);
stmt->setUInt32(0, sWorld.getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION)*DAY);
CharacterDatabase.Execute(stmt);
sLog.outDebug("Cleaned out unused custom chat channels.");
}
}
void Channel::Join(uint64 p, const char *pass)
{
WorldPacket data;
@@ -188,18 +202,20 @@ void Channel::Join(uint64 p, const char *pass)
JoinNotify(p);
// if no owner first logged will become
if (!IsConstant() && !m_ownerGUID)
// Custom channel handling
if (!IsConstant())
{
SetOwner(p, (players.size() > 1 ? true : false));
players[p].SetModerator(true);
// Update last_used timestamp in db
if(!players.empty())
UpdateChannelUseageInDB();
// If the channel has no owner yet and ownership is allowed, set the new owner.
if ( !m_ownerGUID && m_ownership)
{
SetOwner(p, (players.size() > 1 ? true : false));
players[p].SetModerator(true);
}
}
/*
else if (!IsConstant() && m_ownerGUID && plr && m_ownerGUID == plr->GetGUID()))
{
SetOwner(p, (players.size() > 1 ? true : false));
players[p].SetModerator(true);
}*/
}
void Channel::Leave(uint64 p, bool send)
@@ -239,11 +255,18 @@ void Channel::Leave(uint64 p, bool send)
LeaveNotify(p);
if (changeowner)
if (!IsConstant())
{
uint64 newowner = !players.empty() ? players.begin()->second.player : 0;
players[newowner].SetModerator(true);
SetOwner(newowner);
// Update last_used timestamp in db
UpdateChannelUseageInDB();
// If the channel owner left and there are still players inside, pick a new owner
if (changeowner && m_ownership && !players.empty())
{
uint64 newowner = players.begin()->second.player;
players[newowner].SetModerator(true);
SetOwner(newowner);
}
}
}
}
@@ -292,8 +315,8 @@ void Channel::KickOrBan(uint64 good, const char *badname, bool ban)
{
banned.insert(bad->GetGUID());
MakePlayerBanned(&data, bad->GetGUID(), good);
_UpdateBanListInDB();
UpdateChannelInDB();
}
else
MakePlayerKicked(&data, bad->GetGUID(), good);
@@ -302,9 +325,9 @@ void Channel::KickOrBan(uint64 good, const char *badname, bool ban)
players.erase(bad->GetGUID());
bad->LeftChannel(this);
if (changeowner)
if (changeowner && m_ownership && !players.empty())
{
uint64 newowner = !players.empty() ? good : false;
uint64 newowner = good;
players[newowner].SetModerator(true);
SetOwner(newowner);
}
@@ -347,8 +370,8 @@ void Channel::UnBan(uint64 good, const char *badname)
WorldPacket data;
MakePlayerUnbanned(&data, bad->GetGUID(), good);
SendToAll(&data);
//save banlist
_UpdateBanListInDB();
UpdateChannelInDB();
}
}
}
@@ -363,12 +386,6 @@ void Channel::Password(uint64 p, const char *pass)
ChatHandler chat(plr);
if (!m_public && sec <= SEC_MODERATOR)
{
chat.PSendSysMessage(LANG_CHANNEL_NOT_PUBLIC);
return;
}
if (!IsOn(p))
{
WorldPacket data;
@@ -388,8 +405,8 @@ void Channel::Password(uint64 p, const char *pass)
WorldPacket data;
MakePasswordChanged(&data, p);
SendToAll(&data);
if (m_IsSaved && _UpdateStringInDB("m_password", m_password))
sLog.outDebug("Channel(%s) password saved", m_name.c_str());
UpdateChannelInDB();
}
}
@@ -595,43 +612,8 @@ void Channel::Announce(uint64 p)
else
MakeAnnouncementsOff(&data, p);
SendToAll(&data);
if (m_IsSaved && _UpdateIntInDB("m_announce", m_announce ? 1 : 0))
sLog.outDebug("Channel(%s) announce saved", m_name.c_str());
}
}
void Channel::Moderate(uint64 p)
{
uint32 sec = 0;
Player *plr = sObjectMgr.GetPlayer(p);
if (plr)
sec = plr->GetSession()->GetSecurity();
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else if (!players[p].IsModerator() && sec < SEC_GAMEMASTER)
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, p);
}
else
{
m_moderate = !m_moderate;
WorldPacket data;
if (m_moderate)
MakeModerationOn(&data, p);
else
MakeModerationOff(&data, p);
SendToAll(&data);
if (m_IsSaved && _UpdateIntInDB("m_announce", m_announce ? 1 : 0))
sLog.outDebug("Channel(%s) announce saved", m_name.c_str());
UpdateChannelInDB();
}
}
@@ -659,7 +641,7 @@ void Channel::Say(uint64 p, const char *what, uint32 lang)
MakeMuted(&data);
SendToOne(&data, p);
}
else if (m_moderate && !players[p].IsModerator() && sec < SEC_GAMEMASTER)
else if (!players[p].IsModerator() && sec < SEC_GAMEMASTER)
{
WorldPacket data;
MakeNotModerator(&data);
@@ -768,9 +750,8 @@ void Channel::SetOwner(uint64 guid, bool exclaim)
MakeOwnerChanged(&data, m_ownerGUID);
SendToAll(&data);
}
if (m_IsSaved && _UpdateIntInDB("m_moderate", m_moderate ? 1 : 0))
sLog.outDebug("Channel(%s) moderate saved", m_name.c_str());
UpdateChannelInDB();
}
}
@@ -936,20 +917,6 @@ void Channel::MakeAnnouncementsOff(WorldPacket *data, uint64 guid)
*data << uint64(guid);
}
// done 0x0F
void Channel::MakeModerationOn(WorldPacket *data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_MODERATION_ON_NOTICE);
*data << uint64(guid);
}
// done 0x10
void Channel::MakeModerationOff(WorldPacket *data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_MODERATION_OFF_NOTICE);
*data << uint64(guid);
}
// done 0x11
void Channel::MakeMuted(WorldPacket *data)
{
+7 -10
View File
@@ -48,8 +48,8 @@ enum ChatNotify
CHAT_MODE_CHANGE_NOTICE = 0x0C, //?
CHAT_ANNOUNCEMENTS_ON_NOTICE = 0x0D, //+ "[%s] Channel announcements enabled by %s.";
CHAT_ANNOUNCEMENTS_OFF_NOTICE = 0x0E, //+ "[%s] Channel announcements disabled by %s.";
CHAT_MODERATION_ON_NOTICE = 0x0F, //+ "[%s] Channel moderation enabled by %s.";
CHAT_MODERATION_OFF_NOTICE = 0x10, //+ "[%s] Channel moderation disabled by %s.";
// CHAT_MODERATION_ON_NOTICE = 0x0F, //+ "[%s] Channel moderation enabled by %s.";
// CHAT_MODERATION_OFF_NOTICE = 0x10, //+ "[%s] Channel moderation disabled by %s.";
CHAT_MUTED_NOTICE = 0x11, //+ "[%s] You do not have permission to speak.";
CHAT_PLAYER_KICKED_NOTICE = 0x12, //? "[%s] Player %s kicked by %s.";
CHAT_BANNED_NOTICE = 0x13, //+ "[%s] You are banned from that channel.";
@@ -150,8 +150,7 @@ class Channel
typedef std::set<uint64> BannedList;
BannedList banned;
bool m_announce;
bool m_moderate;
bool m_public;
bool m_ownership;
std::string m_name;
std::string m_password;
uint8 m_flags;
@@ -178,8 +177,6 @@ class Channel
void MakeModeChange(WorldPacket *data, uint64 guid, uint8 oldflags); //+ 0x0C
void MakeAnnouncementsOn(WorldPacket *data, uint64 guid); //+ 0x0D
void MakeAnnouncementsOff(WorldPacket *data, uint64 guid); //+ 0x0E
void MakeModerationOn(WorldPacket *data, uint64 guid); //+ 0x0F
void MakeModerationOff(WorldPacket *data, uint64 guid); //+ 0x10
void MakeMuted(WorldPacket *data); //? 0x11
void MakePlayerKicked(WorldPacket *data, uint64 bad, uint64 good); //? 0x12
void MakeBanned(WorldPacket *data); //? 0x13
@@ -207,9 +204,8 @@ class Channel
bool IsOn(uint64 who) const { return players.find(who) != players.end(); }
bool IsBanned(uint64 guid) const { return banned.find(guid) != banned.end(); }
bool _UpdateStringInDB(const std::string& colName, const std::string& colValue) const;
bool _UpdateIntInDB(const std::string& colName, int colValue) const;
void _UpdateBanListInDB() const;
void UpdateChannelInDB() const;
void UpdateChannelUseageInDB() const;
uint8 GetPlayerFlags(uint64 p) const
{
@@ -278,13 +274,14 @@ class Channel
void UnsetMute(uint64 p, const char *newname) { SetMode(p, newname, false, false); }
void List(Player* p);
void Announce(uint64 p);
void Moderate(uint64 p);
void Say(uint64 p, const char *what, uint32 lang);
void Invite(uint64 p, const char *newp);
void Voice(uint64 guid1, uint64 guid2);
void DeVoice(uint64 guid1, uint64 guid2);
void JoinNotify(uint64 guid); // invisible notify
void LeaveNotify(uint64 guid); // invisible notify
void SetOwnership(bool ownership) { m_ownership = ownership; };
static void CleanOldChannelsInDB();
};
#endif
+2 -2
View File
@@ -150,8 +150,8 @@ ChatCommand * ChatHandler::getCommandTable()
static ChatCommand channelSetCommandTable[] =
{
{ "public", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleChannelSetPublic>, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
{ "ownership", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleChannelSetOwnership>, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand channelCommandTable[] =
+1 -1
View File
@@ -166,7 +166,7 @@ class ChatHandler
bool HandleCharacterReputationCommand(const char* args);
bool HandleCharacterTitlesCommand(const char* args);
bool HandleChannelSetPublic(const char *args);
bool HandleChannelSetOwnership(const char *args);
bool HandlePossessCommand(const char* args);
bool HandleUnPossessCommand(const char* args);
+26 -12
View File
@@ -61,6 +61,7 @@
#include "CreatureTextMgr.h"
#include "SmartAI.h"
#include "Group.h"
#include "ChannelMgr.h"
bool ChatHandler::HandleMaxSkillCommand(const char* /*args*/)
{
@@ -4400,25 +4401,38 @@ bool ChatHandler::HandleFlushArenaPointsCommand(const char * /*args*/)
return true;
}
bool ChatHandler::HandleChannelSetPublic(const char *args)
bool ChatHandler::HandleChannelSetOwnership(const char *args)
{
if (!*args)
return false;
std::string channel = strtok((char*)args, " ");
uint32 val = atoi((char*)args);
char *channel = strtok((char*)args, " ");
char *argstr = strtok(NULL, "");
if (val)
if (!channel || !argstr)
return false;
Player *player = m_session->GetPlayer();
Channel *chn;
if (ChannelMgr* cMgr = channelMgr(player->GetTeam()))
chn = cMgr->GetChannel(channel, player);
if (strcmp(argstr, "on") == 0)
{
CharacterDatabase.PExecute("UPDATE channels SET m_public = 1 WHERE m_name LIKE '%s'", channel.c_str());
val = 1;
if(chn)
chn->SetOwnership(true);
CharacterDatabase.PExecute("UPDATE channels SET m_ownership = 1 WHERE m_name LIKE '%s'", channel);
PSendSysMessage(LANG_CHANNEL_ENABLE_OWNERSHIP, channel);
}
else if (strcmp(argstr, "off") == 0)
{
if(chn)
chn->SetOwnership(false);
CharacterDatabase.PExecute("UPDATE channels SET m_ownership = 0 WHERE m_name LIKE '%s'", channel);
PSendSysMessage(LANG_CHANNEL_DISABLE_OWNERSHIP, channel);
}
else
{
CharacterDatabase.PExecute("UPDATE channels SET m_public = 0 WHERE m_name LIKE '%s'", channel.c_str());
val = 0;
}
PSendSysMessage(LANG_CHANNEL_PUBLIC_CHANGED, channel.c_str(), val);
return false;
return true;
}
+2 -2
View File
@@ -906,8 +906,8 @@ enum TrinityStrings
LANG_MOUNTABLE = 5019,
LANG_NPCINFO_PHASEMASK = 5020,
LANG_NPCINFO_ARMOR = 5021,
LANG_CHANNEL_NOT_PUBLIC = 5022,
LANG_CHANNEL_PUBLIC_CHANGED = 5023,
LANG_CHANNEL_ENABLE_OWNERSHIP = 5022,
LANG_CHANNEL_DISABLE_OWNERSHIP = 5023,
LANG_GOINFO_ENTRY = 5024,
LANG_GOINFO_TYPE = 5025,
LANG_GOINFO_DISPLAYID = 5026,
@@ -281,17 +281,6 @@ void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket)
chn->Announce(_player->GetGUID());
}
void WorldSession::HandleChannelModerate(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
std::string channelname;
recvPacket >> channelname;
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if (Channel *chn = cMgr->GetChannel(channelname, _player))
chn->Moderate(_player->GetGUID());
}
void WorldSession::HandleChannelDisplayListQuery(WorldPacket &recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
+1 -1
View File
@@ -194,7 +194,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] =
/*0x0A5*/ { "CMSG_CHANNEL_BAN", STATUS_LOGGEDIN, &WorldSession::HandleChannelBan },
/*0x0A6*/ { "CMSG_CHANNEL_UNBAN", STATUS_LOGGEDIN, &WorldSession::HandleChannelUnban },
/*0x0A7*/ { "CMSG_CHANNEL_ANNOUNCEMENTS", STATUS_LOGGEDIN, &WorldSession::HandleChannelAnnouncements },
/*0x0A8*/ { "CMSG_CHANNEL_MODERATE", STATUS_LOGGEDIN, &WorldSession::HandleChannelModerate },
/*0x0A8*/ { "CMSG_CHANNEL_MODERATE", STATUS_NEVER, &WorldSession::Handle_NULL },
/*0x0A9*/ { "SMSG_UPDATE_OBJECT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
/*0x0AA*/ { "SMSG_DESTROY_OBJECT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
/*0x0AB*/ { "CMSG_USE_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleUseItemOpcode },
+6
View File
@@ -71,6 +71,7 @@
#include "WeatherMgr.h"
#include "CreatureTextMgr.h"
#include "SmartAI.h"
#include "Channel.h"
volatile bool World::m_stopEvent = false;
uint8 World::m_ExitCode = SHUTDOWN_EXIT_CODE;
@@ -576,6 +577,8 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_AUCTION_LEVEL_REQ] = sConfig.GetIntDefault("LevelReq.Auction", 1);
m_int_configs[CONFIG_MAIL_LEVEL_REQ] = sConfig.GetIntDefault("LevelReq.Mail", 1);
m_bool_configs[CONFIG_ALLOW_PLAYER_COMMANDS] = sConfig.GetBoolDefault("AllowPlayerCommands", 1);
m_bool_configs[CONFIG_PRESERVE_CUSTOM_CHANNELS] = sConfig.GetBoolDefault("PreserveCustomChannels", false);
m_int_configs[CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION] = sConfig.GetIntDefault("PreserveCustomChannelDuration", 14);
m_bool_configs[CONFIG_GRID_UNLOAD] = sConfig.GetBoolDefault("GridUnload", true);
m_int_configs[CONFIG_INTERVAL_SAVE] = sConfig.GetIntDefault("PlayerSaveInterval", 15 * MINUTE * IN_MILLISECONDS);
m_int_configs[CONFIG_INTERVAL_DISCONNECT_TOLERANCE] = sConfig.GetIntDefault("DisconnectToleranceInterval", 0);
@@ -1673,6 +1676,9 @@ void World::SetInitialWorldSettings()
// Delete all characters which have been deleted X days before
Player::DeleteOldCharacters();
// Delete all custom channels which haven't been used for PreserveCustomChannelDuration days.
Channel::CleanOldChannelsInDB();
sLog.outString("Starting Arena Season...");
sGameEventMgr.StartArenaSeason();
+2
View File
@@ -163,6 +163,7 @@ enum WorldBoolConfigs
CONFIG_AUTOBROADCAST,
CONFIG_ALLOW_TICKETS,
CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES,
CONFIG_PRESERVE_CUSTOM_CHANNELS,
BOOL_CONFIG_VALUE_COUNT
};
@@ -308,6 +309,7 @@ enum WorldIntConfigs
CONFIG_AUTOBROADCAST_INTERVAL,
CONFIG_MAX_RESULTS_LOOKUP_COMMANDS,
CONFIG_DB_PING_INTERVAL,
CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION,
INT_CONFIG_VALUE_COUNT
};