* Cleaning Wintergrasp from the core part 1

* When someone feels like coding it properly, it can be added back in.

--HG--
branch : trunk
This commit is contained in:
Brian
2010-01-20 06:26:13 -07:00
parent 7ce1c094c0
commit bbdca0aa43
8 changed files with 9 additions and 348 deletions
-14
View File
@@ -23,7 +23,6 @@
#include "OutdoorPvPZM.h"
#include "OutdoorPvPSI.h"
#include "OutdoorPvPEP.h"
#include "OutdoorPvPWG.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "Policies/SingletonImp.h"
@@ -126,19 +125,6 @@ void OutdoorPvPMgr::InitOutdoorPvP()
m_OutdoorPvPSet.push_back(pOP);
sLog.outDebug("OutdoorPvP : EP successfully initiated.");
}
pOP = new OutdoorPvPWG;
// respawn, init variables
if(!pOP->SetupOutdoorPvP())
{
sLog.outDebug("OutdoorPvP : Wintergrasp init failed.");
delete pOP;
}
else
{
m_OutdoorPvPSet.push_back(pOP);
sLog.outDebug("OutdoorPvP : Wintergrasp successfully initiated.");
}
}
void OutdoorPvPMgr::AddZone(uint32 zoneid, OutdoorPvP *handle)