Fix sending wrong world states in Shattrath
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@@ -9144,6 +9144,7 @@ void Player::SendInitWorldStates(uint32 zoneid, uint32 areaid)
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case 1519: // Stormwind City
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case 1519: // Stormwind City
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case 1537: // Ironforge
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case 1537: // Ironforge
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case 2257: // Deeprun Tram
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case 2257: // Deeprun Tram
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case 3703: // Shattrath City
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break;
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break;
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case 139: // Eastern Plaguelands
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case 139: // Eastern Plaguelands
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if (pvp && pvp->GetTypeId() == OUTDOOR_PVP_EP)
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if (pvp && pvp->GetTypeId() == OUTDOOR_PVP_EP)
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@@ -9550,7 +9551,6 @@ void Player::SendInitWorldStates(uint32 zoneid, uint32 areaid)
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data << uint32(3610) << uint32(0x0); // 9 show
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data << uint32(3610) << uint32(0x0); // 9 show
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}
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}
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break;
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break;
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case 3703: // Shattrath City
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case 4384: // Strand of the Ancients
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case 4384: // Strand of the Ancients
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if (bg && bg->GetTypeID(true) == BATTLEGROUND_SA)
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if (bg && bg->GetTypeID(true) == BATTLEGROUND_SA)
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bg->FillInitialWorldStates(data);
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bg->FillInitialWorldStates(data);
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