Core: Do not use STL container size method to check if container is empty

This commit is contained in:
Spp-
2011-07-01 14:58:44 +02:00
parent ce75ced741
commit bb921ae78c
17 changed files with 34 additions and 30 deletions
@@ -286,7 +286,7 @@ void boss_attumen::boss_attumenAI::UpdateAI(const uint32 diff)
target_list.push_back(pTarget);
pTarget = NULL;
}
if (target_list.size())
if (!target_list.empty())
pTarget = *(target_list.begin()+rand()%target_list.size());
DoCast(pTarget, SPELL_BERSERKER_CHARGE);
@@ -312,7 +312,7 @@ public:
std::list<HostileReference *> t_list = me->getThreatManager().getThreatList();
std::vector<Unit* > targets;
if (!t_list.size())
if (t_list.empty())
return;
//begin + 1, so we don't target the one with the highest threat