[7433] Fixed death runes counting. Patch provided by Rastikzzz.
--HG-- branch : trunk
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+2
-2
@@ -3306,7 +3306,7 @@ uint8 Spell::CheckRuneCost(uint32 runeCostID)
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runeCost[i] = src->RuneCost[i];
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runeCost[i] = src->RuneCost[i];
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}
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}
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runeCost[RUNE_DEATH] = 0; // calculated later
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runeCost[RUNE_DEATH] = MAX_RUNES; // calculated later
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for(uint32 i = 0; i < MAX_RUNES; ++i)
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for(uint32 i = 0; i < MAX_RUNES; ++i)
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{
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{
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@@ -3325,7 +3325,7 @@ uint8 Spell::CheckRuneCost(uint32 runeCostID)
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}
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}
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}
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}
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if(runeCost[RUNE_DEATH] > 0)
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if(runeCost[RUNE_DEATH] > MAX_RUNES)
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return SPELL_FAILED_NO_POWER; // not sure if result code is correct
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return SPELL_FAILED_NO_POWER; // not sure if result code is correct
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return 0;
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return 0;
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@@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7432"
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#define REVISION_NR "7433"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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