*Update to Mangos 6867. Source: Mangos.
*Big changes: *[6858] Prevent cheating with ignore waiting in login queue. *[6863] Arena team related clean ups and adding parts of w12x's arena patch. *Some Config changes and guild changes. --HG-- branch : trunk
This commit is contained in:
@@ -17,7 +17,7 @@ ConfVersion=2008080101
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# LogsDir
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# Logs directory setting.
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# Important: Logs dir must exists, or all logs need to be disabled
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# Default: "" - no log directory prefix, if used log names isn't absolute path
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# Default: "" - no log directory prefix, if used log names isn't absolute path
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# then logs will be stored in current directory for run program.
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#
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#
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@@ -82,7 +82,7 @@ EAIErrorLevel = 2
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#
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# Compression
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# Compression level for update packages sent to client (1..9)
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# Default: 1 (speed)
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# Default: 1 (speed)
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# 9 (best compression)
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#
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# PlayerLimit
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@@ -143,15 +143,20 @@ EAIErrorLevel = 2
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# These spells are ignored for LoS calculation
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# List of ids with delimiter ','
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#
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# DetectPosCollision
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# Check final move position, summon position, etc for visible collision with other objects or
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# wall (wall only if vmaps are enabled)
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# Default: 1 (enable, required more CPU power usage)
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# 0 (disable, less nice position selection but will less CPU power usage)
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#
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# TargetPosRecalculateRange
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# Max distance from movement target point (+moving unit size) and targeted object (+size)
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# Max distance from movement target point (+moving unit size) and targeted object (+size)
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# after that new target movmeent point calculated. Max: melee attack range (5), min: contact range (0.5)
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# More distance let have better performence, less distance let have more sensitive reaction at target move.
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# Default: 1.5
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#
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# UpdateUptimeInterval
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# Update realm uptime period in minutes (for save data in 'uptime' table). Must be > 0
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# Update realm uptime period in minutes (for save data in 'uptime' table). Must be > 0
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# Default: 10 (minutes)
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#
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# MaxCoreStuckTime
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@@ -183,6 +188,7 @@ vmap.enableLOS = 0
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vmap.enableHeight = 0
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vmap.ignoreMapIds = "369"
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vmap.ignoreSpellIds = "7720"
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DetectPosCollision = 1
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TargetPosRecalculateRange = 1.5
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UpdateUptimeInterval = 10
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MaxCoreStuckTime = 0
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@@ -215,7 +221,7 @@ AddonChannel = 1
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#
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# LogFile
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# Logfile name
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# Default: "server.log"
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# Default: "Server.log"
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# "" - Empty name disable creating log file
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#
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# LogTimestamp
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@@ -237,15 +243,15 @@ AddonChannel = 1
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#
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# WorldLogFile
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# Packet logging file for the worldserver
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# Default: ""
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# Default: "world.log"
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#
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# DBErrorLogFile
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# Log file of DB errors detected at server run
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# Default: "db_errors.log"
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# Default: "DBErrors.log"
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#
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# CharLogFile
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# Character operations logfile name
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# Default: "characters.log"
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# Default: "Char.log"
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# "" - Empty name disable creating log file
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#
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# CharLogTimestamp
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@@ -255,10 +261,10 @@ AddonChannel = 1
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#
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# CharLogDump
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# Write character dump before deleting in Char.log
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# For restoration, cut character data from log starting from
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# For restoration, cut character data from log starting from
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# line == START DUMP == to line == END DUMP == (without its) in file and load it using loadpdump command
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# Default: 0 - don't include dumping chars to log
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# 1 - include dumping chars to log
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# 1 - include dumping chars to log
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#
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# GmLogFile
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# Log file of gm commands
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@@ -266,18 +272,25 @@ AddonChannel = 1
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# "" - Empty name for disable
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#
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# GmLogTimestamp
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# Logfile with timestamp of server start in name
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# GM Logfile with timestamp of server start in name
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# Default: 0 - no timestamp in name
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# 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
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#
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# GmLogPerAccount
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# GM Logfiles with GM account id (Note: logs not created if GmLogFile not set)
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# Default: 0 - add gm log data to single log file
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# 1 - add gm log data to account specific log files with name
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# in form Logname_#ID_YYYY-MM-DD_HH-MM-SS.Ext
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# or form Logname_#ID.Ext
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#
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# RaLogFile
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# Log file of RA commands
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# Default: "ra_commands.log"
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# Default: "Ra.log"
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# "" - Empty name for disable
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#
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# LogColors
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# Color for messages (format "normal_color details_color debug_color error_color)
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# Colors: 0 - BLACK, 1 - RED, 2 - GREEN, 3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 - CYAN, 7 - GREY,
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# Color for messages (format "normal_color details_color debug_color error_color")
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# Colors: 0 - BLACK, 1 - RED, 2 - GREEN, 3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 - CYAN, 7 - GREY,
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# 8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE
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# Default: "" - none colors
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# Example: "13 7 11 9"
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@@ -288,7 +301,7 @@ LogSQL = 1
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PidFile = ""
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LogLevel = 1
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LogTime = 0
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LogFile = "server.log"
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LogFile = "Server.log"
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LogTimestamp = 0
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LogFileLevel = 0
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LogFilter_TransportMoves = 1
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@@ -301,6 +314,7 @@ CharLogTimestamp = 0
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CharLogDump = 0
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GmLogFile = "gm_commands.log"
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GmLogTimestamp = 0
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GmLogPerAccount = 0
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RaLogFile = "ra_commands.log"
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LogColors = ""
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@@ -310,47 +324,47 @@ LogColors = ""
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# GameType
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# Server realm style
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# 0 = NORMAL;1 = PVP; 4 = NORMAL; 6 = RP; 8 = RPPVP
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# also custom type: 16 FFA_PVP (free for all pvp mode like arena PvP in all zones except rest
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# also custom type: 16 FFA_PVP (free for all pvp mode like arena PvP in all zones except rest
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# activated places and sanctuaries)
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#
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# RealmZone
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# Server realm zone (set allowed alphabet in character names/etc). See also Strict*Names options.
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#
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# 1 Development - any language (Default)
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# 2 United States - extended-Latin
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# 3 Oceanic - extended-Latin
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# 4 Latin America - extended-Latin
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# 5 Tournament - basic-Latin at create, any at login
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# 6 Korea - East-Asian
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# 7 Tournament - basic-Latin at create, any at login
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# 8 English - extended-Latin
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# 9 German - extended-Latin
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# 10 French - extended-Latin
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# 11 Spanish - extended-Latin
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# 12 Russian - Cyrillic
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# 13 Tournament - basic-Latin at create, any at login
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# 14 Taiwan - East-Asian
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# 15 Tournament - basic-Latin at create, any at login
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# 16 China - East-Asian
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# 17 CN1 - basic-Latin at create, any at login
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# 18 CN2 - basic-Latin at create, any at login
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# 19 CN3 - basic-Latin at create, any at login
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# 20 CN4 - basic-Latin at create, any at login
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# 21 CN5 - basic-Latin at create, any at login
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# 22 CN6 - basic-Latin at create, any at login
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# 23 CN7 - basic-Latin at create, any at login
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# 24 CN8 - basic-Latin at create, any at login
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# 25 Tournament - basic-Latin at create, any at login
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# 26 Test Server - any language
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# 27 Tournament - basic-Latin at create, any at login
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# 28 QA Server - any language
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# 29 CN9 - basic-Latin at create, any at login
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# 1 Development - any language (Default)
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# 2 United States - extended-Latin
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# 3 Oceanic - extended-Latin
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# 4 Latin America - extended-Latin
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# 5 Tournament - basic-Latin at create, any at login
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# 6 Korea - East-Asian
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# 7 Tournament - basic-Latin at create, any at login
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# 8 English - extended-Latin
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# 9 German - extended-Latin
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# 10 French - extended-Latin
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# 11 Spanish - extended-Latin
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# 12 Russian - Cyrillic
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# 13 Tournament - basic-Latin at create, any at login
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# 14 Taiwan - East-Asian
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# 15 Tournament - basic-Latin at create, any at login
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# 16 China - East-Asian
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# 17 CN1 - basic-Latin at create, any at login
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# 18 CN2 - basic-Latin at create, any at login
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# 19 CN3 - basic-Latin at create, any at login
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# 20 CN4 - basic-Latin at create, any at login
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# 21 CN5 - basic-Latin at create, any at login
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# 22 CN6 - basic-Latin at create, any at login
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# 23 CN7 - basic-Latin at create, any at login
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# 24 CN8 - basic-Latin at create, any at login
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# 25 Tournament - basic-Latin at create, any at login
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# 26 Test Server - any language
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# 27 Tournament - basic-Latin at create, any at login
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# 28 QA Server - any language
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# 29 CN9 - basic-Latin at create, any at login
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#
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# Expansion
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# Allow server use content from expansion
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# 2 - check expansion 2 maps existence, and if client support expansion 2 and account have
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# Allow server use content from expansion
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# 2 - check expansion 2 maps existence, and if client support expansion 2 and account have
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# expansion 2 setting then allow visit expansion 2 maps, allow create new class character)
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# Default: 1 - check expansion 1 maps existence, and if client support expansion 1 and account have
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# Default: 1 - check expansion 1 maps existence, and if client support expansion 1 and account have
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# expansion 1 setting then allow visit expansion 1 maps, allow create new races character)
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# 0 - not check expansion maps existence, not allow wisit its, not allow create new race or new class
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# characters, ignore account expansion setting)
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@@ -361,16 +375,16 @@ LogColors = ""
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# 8 = Russian; 255 = Auto Detect (Default)
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#
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# DeclinedNames
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# Allow russian clients to set and use declined names
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# Default: 0 - do not use declined names, except when the Russian RealmZone is set
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# 1 - use declined names
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# Allow russian clients to set and use declined names
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# Default: 0 - do not use declined names, except when the Russian RealmZone is set
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# 1 - use declined names
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#
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# StrictPlayerNames
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# Limit player name to language specific symbols set, not allow create characters, and set rename request and disconnect at not allowed symbols name
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# Default: 0 disable (but limited server timezone dependent client check)
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# 1 basic latin characters (strict)
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# 2 realm zone specific (strict). See RealmZone setting.
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# Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
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# 2 realm zone specific (strict). See RealmZone setting.
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# Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
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# (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
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# 3 basic latin characters + server timezone specific
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#
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@@ -378,8 +392,8 @@ LogColors = ""
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# Limit guild/arena team charter names to language specific symbols set, not allow create charters with allowed symbols in name
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# Default: 0 disable
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# 1 basic latin characters (strict)
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# 2 realm zone specific (strict). See RealmZone setting.
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# Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
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# 2 realm zone specific (strict). See RealmZone setting.
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# Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
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# (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
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# 3 basic latin characters + server timezone specific
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#
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@@ -387,8 +401,8 @@ LogColors = ""
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# Limit pet names to language specific symbols set
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# Default: 0 disable
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# 1 basic latin characters (strict)
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# 2 realm zone specific (strict). See RealmZone setting.
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# Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
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# 2 realm zone specific (strict). See RealmZone setting.
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# Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
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# (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
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# 3 basic latin characters + server timezone specific
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#
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@@ -406,7 +420,7 @@ LogColors = ""
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# CharactersPerAccount
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# Limit numbers of characters per account (at all realms).
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# Note: this setting limit character creating at _current_ realm base at characters amount at all realms
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# Default: 50
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# Default: 50
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# The number must be >= CharactersPerRealm
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#
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# CharactersPerRealm
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@@ -425,17 +439,48 @@ LogColors = ""
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# Change not recommended
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# Default: 70
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#
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# StartPlayerLevel
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# Staring level that have character at creating (in range 1 to MaxPlayerLevel)
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# Default: 1
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#
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# StartPlayerMoney
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# Amount of money that new players will start with.
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# If you want to start with silver, use for example 100 (100 copper = 1 silver)
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# Default: 0
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#
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# MaxHonorPoints
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# Max honor points that player can have.
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# Default: 75000
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#
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# StartHonorPoints
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# Amount of honor that new players will start with
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# Default: 0
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#
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# MaxArenaPoints
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# Max arena points that player can have.
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# Default: 5000
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#
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# StartPlayerLevel
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# Staring level that have character at creating (in range 1 to MaxPlayerLevel)
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# Default: 1
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# StartArenaPoints
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# Amount of arena points that new players will start with
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# Default: 0
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#
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# InstantLogout
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# Enable or disable instant logout for security level (0..4) or high (NOT in combat/while dueling/while falling)
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# Default: 1 (Mods/GMs/Admins)
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#
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# DisableWaterBreath
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# Disable/enable waterbreathing for security level (0..4) or high
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# Default: 4 (None)
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#
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# AllFlightPaths
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# Players will start with all flight paths (Note: ALL flight paths, not only player's team)
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# Default: 0 (true)
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# 1 (false)
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#
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# AlwaysMaxSkillForLevel
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# Players will automatically gain max level dependent (weapon/defense) skill when logging in, leveling up etc.
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# Default: 0 (true)
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# 1 (false)
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#
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# ActivateWeather
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# Activate weather system
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@@ -447,6 +492,16 @@ LogColors = ""
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# Default: 1 (true)
|
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# 0 (false)
|
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#
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# Battleground.QueueAnnouncer.Enable
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# Enable queue announcer posting to chat
|
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# Default: 1 (true)
|
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# 0 (false)
|
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#
|
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# Battleground.QueueAnnouncer.PlayerOnly
|
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# Enable queue announcer posting to chat
|
||||
# Default: 0 (false)
|
||||
# 1 (true)
|
||||
#
|
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# CastUnstuck
|
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# Allow cast or not Unstuck spell at .start or client Help option use
|
||||
# Default: 1 (true)
|
||||
@@ -472,16 +527,16 @@ LogColors = ""
|
||||
# 0 (instance maps are kept in memory until they are reset)
|
||||
#
|
||||
# Quests.LowLevelHideDiff
|
||||
# Quest level difference to hide for player low level quests:
|
||||
# Quest level difference to hide for player low level quests:
|
||||
# if player_level > quest_level + LowLevelQuestsHideDiff then quest "!" mark not show for quest giver
|
||||
# Default: 4
|
||||
# -1 (show all available quests marks)
|
||||
# -1 (show all available quests marks)
|
||||
#
|
||||
# Quests.HighLevelHideDiff
|
||||
# Quest level difference to hide for player high level quests:
|
||||
# Quest level difference to hide for player high level quests:
|
||||
# if player_level < quest_min_level - HighLevelQuestsHideDiff then quest "!" mark not show for quest giver
|
||||
# Default: 7
|
||||
# -1 (show all available quests marks)
|
||||
# -1 (show all available quests marks)
|
||||
#
|
||||
# MaxPrimaryTradeSkill
|
||||
# Max count that player can learn the primary trade skill.
|
||||
@@ -533,11 +588,20 @@ CharactersPerAccount = 50
|
||||
CharactersPerRealm = 10
|
||||
SkipCinematics = 0
|
||||
MaxPlayerLevel = 70
|
||||
MaxHonorPoints = 75000
|
||||
MaxArenaPoints = 5000
|
||||
StartPlayerLevel = 1
|
||||
StartPlayerMoney = 0
|
||||
MaxHonorPoints = 75000
|
||||
StartHonorPoints = 0
|
||||
MaxArenaPoints = 5000
|
||||
StartArenaPoints = 0
|
||||
InstantLogout = 1
|
||||
DisableWaterBreath = 4
|
||||
AllFlightPaths = 0
|
||||
AlwaysMaxSkillForLevel = 0
|
||||
ActivateWeather = 1
|
||||
Battleground.CastDeserter = 1
|
||||
Battleground.QueueAnnouncer.Enable = 1
|
||||
Battleground.QueueAnnouncer.PlayerOnly = 0
|
||||
CastUnstuck = 1
|
||||
Instance.IgnoreLevel = 0
|
||||
Instance.IgnoreRaid = 0
|
||||
@@ -568,7 +632,7 @@ Motd = "Welcome to a Trinity Core server."
|
||||
# AllowTwoSide.Interaction.Guild
|
||||
# AllowTwoSide.Interaction.Auction
|
||||
# AllowTwoSide.Interaction.Mail
|
||||
# Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);merge all auction houses for players from
|
||||
# Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);merge all auction houses for players from
|
||||
# different teams, send mail to different team.
|
||||
# Default: 0 (Not allowed)
|
||||
# 1 (Allowed)
|
||||
@@ -584,7 +648,7 @@ Motd = "Welcome to a Trinity Core server."
|
||||
# 1 (Allowed)
|
||||
#
|
||||
# TalentsInspecting
|
||||
# Allow other players see character talents in inspect dialog (Characters in Gamemaster mode can
|
||||
# Allow other players see character talents in inspect dialog (Characters in Gamemaster mode can
|
||||
# inspect talents always)
|
||||
# Default: 1 (allow)
|
||||
# 0 (not allow)
|
||||
@@ -616,8 +680,8 @@ TalentsInspecting = 1
|
||||
# 1.5 - 150%
|
||||
# 0 - off (0%)
|
||||
#
|
||||
# CreatureFamilyAssistenceRadius
|
||||
# Creature family assistence radius
|
||||
# CreatureFamilyAssistanceRadius
|
||||
# Creature family assistance radius
|
||||
# Default: 10
|
||||
# 0 - off
|
||||
#
|
||||
@@ -665,11 +729,23 @@ TalentsInspecting = 1
|
||||
# Creature Health Ammount Modifier.
|
||||
# Examples: 2 - creatures have 2x health, 1.7 - 1.7x.
|
||||
#
|
||||
# ListenRange.Say
|
||||
# Distance from player to listen text that creature (or other world object) say
|
||||
# Default: 25
|
||||
#
|
||||
# ListenRange.TextEmote
|
||||
# Distance from player to listen textemote that creature (or other world object) say
|
||||
# Default: 25
|
||||
#
|
||||
# ListenRange.Yell
|
||||
# Distance from player to listen text that creature (or other world object) yell
|
||||
# Default: 300
|
||||
#
|
||||
###################################################################################################################
|
||||
|
||||
ThreatRadius = 100
|
||||
Rate.Creature.Aggro = 1
|
||||
CreatureFamilyAssistenceRadius = 10
|
||||
CreatureFamilyAssistanceRadius = 10
|
||||
CreatureFamilyAssistanceDelay = 1500
|
||||
WorldBossLevelDiff = 3
|
||||
Corpse.Decay.NORMAL = 60
|
||||
@@ -693,13 +769,16 @@ Rate.Creature.Elite.Elite.HP = 1
|
||||
Rate.Creature.Elite.RAREELITE.HP = 1
|
||||
Rate.Creature.Elite.WORLDBOSS.HP = 1
|
||||
Rate.Creature.Elite.RARE.HP = 1
|
||||
ListenRange.Say = 40
|
||||
ListenRange.TextEmote = 40
|
||||
ListenRange.Yell = 300
|
||||
|
||||
###################################################################################################################
|
||||
# CHAT SETTINGS
|
||||
#
|
||||
# ChatFakeMessagePreventing
|
||||
# Chat protection from creating fake messages using a lot spaces (other invisible symbols),
|
||||
# not applied to addon language messages, but can prevent working old addons
|
||||
# not applied to addon language messages, but can prevent working old addons
|
||||
# that use normal languages for sending data to another clients.
|
||||
# Default: 0 (disible fake messages preventing)
|
||||
# 1 (enabled fake messages preventing)
|
||||
@@ -739,10 +818,29 @@ Channel.SilentlyGMJoin = 0
|
||||
###################################################################################################################
|
||||
# GAME MASTER SETTINGS
|
||||
#
|
||||
# GM.LoginState
|
||||
# GM mode at login
|
||||
# Default: 2 (last save state)
|
||||
# 0 (disable)
|
||||
# 1 (enable)
|
||||
#
|
||||
# GM.AcceptTickets
|
||||
# Is GM accepting tickets from player by default or not.
|
||||
# Default: 2 (last save state)
|
||||
# 0 (disable)
|
||||
# 1 (enable)
|
||||
#
|
||||
# GM.Chat
|
||||
# GM chat mode at login
|
||||
# Default: 2 (last save state)
|
||||
# 0 (disable)
|
||||
# 1 (enable)
|
||||
#
|
||||
# GM.WhisperingTo
|
||||
# Is GM accepting whispers from player by default or not.
|
||||
# Default: 0 (false)
|
||||
# 1 (true)
|
||||
# Default: 2 (last save state)
|
||||
# 0 (disable)
|
||||
# 1 (enable)
|
||||
#
|
||||
# GM.InGMList
|
||||
# Is GM showed in GM list (if visible) in non-GM state (.gmoff)
|
||||
@@ -754,24 +852,25 @@ Channel.SilentlyGMJoin = 0
|
||||
# Default: 0 (false)
|
||||
# 1 (true)
|
||||
#
|
||||
# GM.LoginState
|
||||
# GM mode at login
|
||||
# Default: 2 (last save state)
|
||||
# 0 (disable)
|
||||
# 1 (enable)
|
||||
#
|
||||
# GM.LogTrade
|
||||
# Include GM trade and trade slot enchanting operations in GM log if it enable
|
||||
# Default: 1 (include)
|
||||
# 0 (not include)
|
||||
#
|
||||
# GM.StartLevel
|
||||
# GM starting level (1-255)
|
||||
# Default: 1
|
||||
#
|
||||
###################################################################################################################
|
||||
|
||||
GM.WhisperingTo = 0
|
||||
GM.InGMList = 0
|
||||
GM.InWhoList = 0
|
||||
GM.LoginState = 2
|
||||
GM.LogTrade = 1
|
||||
GM.LoginState = 2
|
||||
GM.AcceptTickets = 2
|
||||
GM.Chat = 2
|
||||
GM.WhisperingTo = 2
|
||||
GM.InGMList = 0
|
||||
GM.InWhoList = 0
|
||||
GM.LogTrade = 1
|
||||
GM.StartLevel = 1
|
||||
|
||||
###################################################################################################################
|
||||
# VISIBILITY AND RADIUSES
|
||||
@@ -784,7 +883,7 @@ GM.LogTrade = 1
|
||||
#
|
||||
# Visibility.Distance.Creature
|
||||
# Visibility.Distance.Player
|
||||
# Visibility distance for different in game object
|
||||
# Visibility distance for different in game object
|
||||
# Max limited by active player zone: ~ 166
|
||||
# Min limit dependent from objects
|
||||
# Default: 66 (cell size)
|
||||
@@ -801,7 +900,7 @@ GM.LogTrade = 1
|
||||
# Visibility.Distance.Grey.Unit
|
||||
# Visibility grey distance for creatures/players (fast changing objects)
|
||||
# addition to appropriate object type Visibility.Distance.* use in case visibility removing to
|
||||
# object (except corpse around distences) If ? is distance and G is grey distance then object
|
||||
# object (except corpse around distences) If � is distance and G is grey distance then object
|
||||
# make visible if distance to it <= D but make non visible if distance > D+G
|
||||
# Default: 1 (yard)
|
||||
#
|
||||
@@ -824,7 +923,7 @@ Visibility.Distance.Grey.Object = 10
|
||||
# SERVER RATES
|
||||
#
|
||||
# Rate.Health
|
||||
# Rate.Mana
|
||||
# Rate.Mana
|
||||
# Rate.Rage.Income
|
||||
# Rate.Rage.Loss
|
||||
# Rate.Focus
|
||||
@@ -880,7 +979,7 @@ Visibility.Distance.Grey.Object = 10
|
||||
#
|
||||
# Rate.Mining.Amount
|
||||
# Rate.Mining.Next
|
||||
# Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit,
|
||||
# Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit,
|
||||
# Mining.Next changes chance to have next use of a deposit)
|
||||
#
|
||||
# Rate.Talent
|
||||
@@ -906,12 +1005,12 @@ Visibility.Distance.Grey.Object = 10
|
||||
# SkillChance.Yellow
|
||||
# SkillChance.Green
|
||||
# SkillChance.Grey
|
||||
# Skill chance values (0..100)
|
||||
# Skill chance values (0..100)
|
||||
# Default: 100-75-25-0
|
||||
#
|
||||
# SkillChance.MiningSteps
|
||||
# SkillChance.SkinningSteps
|
||||
# For skinning and Mining chance decrease with skill level.
|
||||
# For skinning and Mining chance decrease with skill level.
|
||||
# Default: 0 - no decrease
|
||||
# 75 - in 2 times each 75 skill points
|
||||
#
|
||||
@@ -939,7 +1038,7 @@ Visibility.Distance.Grey.Object = 10
|
||||
#
|
||||
# Death.CorpseReclaimDelay.PvP
|
||||
# Death.CorpseReclaimDelay.PvE
|
||||
# Enabled/disabled increase corpse reclaim delay at often PvP/PvE deaths
|
||||
# Enabled/disabled increase corpse reclaim delay at often PvP/PvE deaths
|
||||
# Default: 1 (enabled)
|
||||
# 0 (disabled)
|
||||
#
|
||||
@@ -996,6 +1095,34 @@ Death.SicknessLevel = 11
|
||||
Death.CorpseReclaimDelay.PvP = 1
|
||||
Death.CorpseReclaimDelay.PvE = 1
|
||||
|
||||
###################################################################################################################
|
||||
#
|
||||
# NETWORK CONFIG
|
||||
#
|
||||
# Network.Threads
|
||||
# Number of threads for network, recommend 1 thread per 1000 connections.
|
||||
# Default: 1
|
||||
#
|
||||
# Network.OutKBuff
|
||||
# The size of the output kernel buffer used ( SO_SNDBUF socket option, tcp manual ).
|
||||
# Default: -1 (Use system default setting)
|
||||
#
|
||||
# Network.OutUBuff
|
||||
# Userspace buffer for output. This is amount of memory reserved per each connection.
|
||||
# Default: 65536
|
||||
#
|
||||
# Network.TcpNoDelay:
|
||||
# TCP Nagle algorithm setting
|
||||
# Default: 0 (enable Nagle algorithm, less traffic, more latency)
|
||||
# 1 (TCP_NO_DELAY, disable Nagle algorithm, more traffic but less latency)
|
||||
#
|
||||
###################################################################################################################
|
||||
|
||||
Network.Threads = 1
|
||||
Network.OutKBuff = -1
|
||||
Network.OutUBuff = 65536
|
||||
Network.TcpNodelay = 1
|
||||
|
||||
###################################################################################################################
|
||||
# CONSOLE AND REMOTE ACCESS
|
||||
#
|
||||
@@ -1070,31 +1197,6 @@ Arena.AutoDistributeInterval = 7
|
||||
|
||||
BattleGround.PrematureFinishTimer = 0
|
||||
|
||||
###################################################################################################################
|
||||
#
|
||||
# Network config
|
||||
#
|
||||
# Threads: number of threads for network ,recommend 1 thread per 1000 players.
|
||||
# Default: 1
|
||||
#
|
||||
# OutKBuff: the output kernel buffer used ( SO_SNDBUF socket option ) , -1 means use system default. Refer to tcp manual for explanation.
|
||||
# Default: -1
|
||||
#
|
||||
# OutUBuff: userspace buffer for output
|
||||
# Default: 65536
|
||||
#
|
||||
# TcpNodelay: enable ( 1 ) , disable ( 0 ) ,TCP_NODELAY socket option. Refer to tcp manual for explanation.
|
||||
# Default: 1
|
||||
#
|
||||
#
|
||||
#
|
||||
###################################################################################################################
|
||||
|
||||
Network.Threads = 1
|
||||
Network.OutKBuff = -1
|
||||
Network.OutUBuff = 65536
|
||||
Network.TcpNodelay = 1
|
||||
|
||||
###################################################################################################################
|
||||
# CUSTOM SERVER OPTIONS
|
||||
#
|
||||
@@ -1143,9 +1245,6 @@ Network.TcpNodelay = 1
|
||||
# The amount of honor points the duel winner will get after a duel.
|
||||
# Default: 0 - disable
|
||||
#
|
||||
# DisableWaterBreath
|
||||
# Disable/enable waterbreathing for players
|
||||
#
|
||||
# AlwaysMaxWeaponSkill
|
||||
# Players will automatically gain max weapon/defense skill when logging in, leveling up etc.
|
||||
#
|
||||
@@ -1188,7 +1287,6 @@ GamemasterStartLevel = 70
|
||||
PlayerInstantLogout = 0
|
||||
MusicInBattleground = 0
|
||||
HonorPointsAfterDuel = 0
|
||||
DisableWaterBreath = 0
|
||||
AlwaysMaxWeaponSkill = 0
|
||||
PvPToken.Enable = 0
|
||||
PvPToken.MapAllowType = 4
|
||||
|
||||
Reference in New Issue
Block a user