Core/Spells: Documented 2 spell attributes

This commit is contained in:
Shauren
2011-05-26 22:11:44 +02:00
parent ceda0917f2
commit bafa57618c
@@ -270,8 +270,8 @@ enum SpellAttr0
SPELL_ATTR0_UNK4 = 0x00000010, // 4 SPELL_ATTR0_UNK4 = 0x00000010, // 4
SPELL_ATTR0_TRADESPELL = 0x00000020, // 5 trade spells, will be added by client to a sublist of profession spell SPELL_ATTR0_TRADESPELL = 0x00000020, // 5 trade spells, will be added by client to a sublist of profession spell
SPELL_ATTR0_PASSIVE = 0x00000040, // 6 Passive spell SPELL_ATTR0_PASSIVE = 0x00000040, // 6 Passive spell
SPELL_ATTR0_UNK7 = 0x00000080, // 7 visible? SPELL_ATTR0_HIDDEN_CLIENTSIDE = 0x00000080, // 7 Spells with this attribute are not visible in spellbook or aura bar
SPELL_ATTR0_UNK8 = 0x00000100, // 8 SPELL_ATTR0_HIDE_IN_COMBAT_LOG = 0x00000100, // 8 This attribite controls whether spell appears in combat logs
SPELL_ATTR0_UNK9 = 0x00000200, // 9 SPELL_ATTR0_UNK9 = 0x00000200, // 9
SPELL_ATTR0_UNK10 = 0x00000400, // 10 on next swing 2 SPELL_ATTR0_UNK10 = 0x00000400, // 10 on next swing 2
SPELL_ATTR0_UNK11 = 0x00000800, // 11 SPELL_ATTR0_UNK11 = 0x00000800, // 11