Clean up old (and partially unused) Aggro() function and use EnterCombat() instead + fix some minor enum-typos (INTURRUPT -> INTERRUPT)

(fix by Azazel)

--HG--
branch : trunk
This commit is contained in:
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2010-07-19 14:17:30 +02:00
parent 84c6fa001c
commit ba36f1eb23
28 changed files with 43 additions and 43 deletions
@@ -96,7 +96,7 @@ struct boss_noxxionAI : public ScriptedAI
//Adds_Timer
if (!Invisible && Adds_Timer <= diff)
{
//Inturrupt any spell casting
//Interrupt any spell casting
//me->m_canMove = true;
me->InterruptNonMeleeSpells(false);
me->setFaction(35);