Clean up old (and partially unused) Aggro() function and use EnterCombat() instead + fix some minor enum-typos (INTURRUPT -> INTERRUPT)
(fix by Azazel) --HG-- branch : trunk
This commit is contained in:
@@ -71,7 +71,7 @@ struct npc_tapoke_slim_jahnAI : public npc_escortAI
|
||||
}
|
||||
}
|
||||
|
||||
void Aggro(Unit* /*pWho*/)
|
||||
void EnterCombat(Unit* /*pWho*/)
|
||||
{
|
||||
Player* pPlayer = GetPlayerForEscort();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user