Clean up old (and partially unused) Aggro() function and use EnterCombat() instead + fix some minor enum-typos (INTURRUPT -> INTERRUPT)
(fix by Azazel) --HG-- branch : trunk
This commit is contained in:
@@ -597,7 +597,7 @@ struct boss_ellris_duskhallowAI : public boss_priestess_lackey_commonAI
|
||||
boss_priestess_lackey_commonAI::Reset();
|
||||
}
|
||||
|
||||
void Aggro(Unit* /*pWho*/)
|
||||
void EnterCombat(Unit* /*pWho*/)
|
||||
{
|
||||
DoCast(me, SPELL_SUMMON_IMP);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user