Clean up old (and partially unused) Aggro() function and use EnterCombat() instead + fix some minor enum-typos (INTURRUPT -> INTERRUPT)

(fix by Azazel)

--HG--
branch : trunk
This commit is contained in:
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2010-07-19 14:17:30 +02:00
parent 84c6fa001c
commit ba36f1eb23
28 changed files with 43 additions and 43 deletions
@@ -292,7 +292,7 @@ struct boss_victor_nefariusAI : public ScriptedAI
//Teleport Victor Nefarius way out of the map
//sMapMgr.GetMap(me->GetMapId(), me)->CreatureRelocation(me,0,0,-5000,0);
//Inturrupt any spell casting
//Interrupt any spell casting
me->InterruptNonMeleeSpells(false);
//Root self