Core/Disables: Add flags SPELL_DISABLE_MAP and SPELL_DISABLE_AREA for sourceType DISABLE_TYPE_SPELL.
This will allow you to disable spells on certain maps/areas. Note that you must have at least flag SPELL_DISABLE_PLAYER or SPELL_DISABLE_CREATURE or SPELL_DISABLE_PET set too, as they take preference. The parameters for mapIds and areaIds are defined in new columns params_0 and params_1 respectively, in a comma-seperated string. Example: INSERT INTO disables VALUES(0, 8921, (1+16+32), "571,1", "1519", "Moonfire Example"); This will disable spell moonfire for players in maps 571,1 and area 1519. --HG-- branch : trunk
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@@ -48,14 +48,6 @@ enum SpellCategories
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SPELLCATEGORY_DRINK = 59,
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};
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enum SpellDisableTypes
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{
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SPELL_DISABLE_PLAYER = 0x1,
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SPELL_DISABLE_CREATURE = 0x2,
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SPELL_DISABLE_PET = 0x4,
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SPELL_DISABLE_DEPRECATED_SPELL = 0x8
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};
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enum SpellEffectTargetTypes
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{
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SPELL_REQUIRE_NONE,
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