Core/Auras: Add functions for common actions on aura charges.
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@@ -19669,7 +19669,7 @@ void Player::RemoveSpellMods(Spell * spell)
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// remove from list
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spell->m_appliedMods.erase(iterMod);
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if (mod->ownerAura->DropCharge())
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if (mod->ownerAura->DropCharge(AURA_REMOVE_BY_EXPIRE))
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itr = m_spellMods[i].begin();
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}
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}
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@@ -3157,13 +3157,8 @@ Aura* Unit::_TryStackingOrRefreshingExistingAura(SpellEntry const* newAura, uint
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*oldGUID = castItemGUID;
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}
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uint8 charges = foundAura->GetSpellProto()->procCharges;
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if (caster)
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if (Player* modOwner = caster->GetSpellModOwner())
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modOwner->ApplySpellMod(foundAura->GetId(), SPELLMOD_CHARGES, charges);
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// refresh charges
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foundAura->SetCharges(charges);
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foundAura->SetCharges(foundAura->CalcMaxCharges(caster));
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// try to increase stack amount
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foundAura->ModStackAmount(1);
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@@ -3675,10 +3670,7 @@ void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit
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if (aura->GetCasterGUID() == casterGUID)
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{
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if (aura->GetSpellProto()->AttributesEx7 & SPELL_ATTR7_DISPEL_CHARGES)
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{
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for (uint8 i = 0; i < chargesRemoved; i++)
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aura->DropCharge();
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}
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aura->ModCharges(-chargesRemoved, AURA_REMOVE_BY_ENEMY_SPELL);
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else
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aura->ModStackAmount(-chargesRemoved, AURA_REMOVE_BY_ENEMY_SPELL);
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@@ -3793,21 +3785,12 @@ void Unit::RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit
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}
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bool stealCharge = aura->GetSpellProto()->AttributesEx7 & SPELL_ATTR7_DISPEL_CHARGES;
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bool stealStack = aura->GetSpellProto()->StackAmount > 1;
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int32 dur = (2*MINUTE*IN_MILLISECONDS < aura->GetDuration() || aura->GetDuration() < 0) ? 2*MINUTE*IN_MILLISECONDS : aura->GetDuration();
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int32 dur = std::min(2*MINUTE*IN_MILLISECONDS, aura->GetDuration());
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if (Aura * newAura = (stealCharge || stealStack) ? stealer->GetAura(aura->GetId(), aura->GetCasterGUID()) : NULL)
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if (Aura * newAura = stealer->GetAura(aura->GetId(), aura->GetCasterGUID()))
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{
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if (stealCharge)
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{
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uint8 newCharges = newAura->GetCharges() + 1;
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uint8 maxCharges = newAura->GetSpellProto()->procCharges;
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// We must be able to steal as much charges as original caster can have
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if (caster)
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if (Player* modOwner = caster->GetSpellModOwner())
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modOwner->ApplySpellMod(aura->GetId(), SPELLMOD_CHARGES, maxCharges);
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newAura->SetCharges(maxCharges < newCharges ? maxCharges : newCharges);
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}
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newAura->ModCharges(1);
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else
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newAura->ModStackAmount(1);
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newAura->SetDuration(dur);
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@@ -3834,7 +3817,7 @@ void Unit::RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit
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}
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if (stealCharge)
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aura->DropCharge();
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aura->ModCharges(-1, AURA_REMOVE_BY_ENEMY_SPELL);
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else
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aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
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@@ -10065,7 +10048,7 @@ Unit* Unit::SelectMagnetTarget(Unit *victim, SpellEntry const *spellInfo)
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if (Unit* magnet = (*itr)->GetBase()->GetUnitOwner())
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if (magnet->isAlive())
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{
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(*itr)->GetBase()->DropCharge();
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(*itr)->GetBase()->DropCharge(AURA_REMOVE_BY_EXPIRE);
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return magnet;
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}
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}
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@@ -10078,7 +10061,7 @@ Unit* Unit::SelectMagnetTarget(Unit *victim, SpellEntry const *spellInfo)
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if (magnet->isAlive() && magnet->IsWithinLOSInMap(this))
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if (roll_chance_i((*i)->GetAmount()))
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{
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(*i)->GetBase()->DropCharge();
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(*i)->GetBase()->DropCharge(AURA_REMOVE_BY_EXPIRE);
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return magnet;
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}
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}
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@@ -14417,7 +14400,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit * pTarget, uint32 procFlag,
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}
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// Remove charge (aura can be removed by triggers)
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if (useCharges && takeCharges)
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i->aura->DropCharge();
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i->aura->DropCharge(AURA_REMOVE_BY_EXPIRE);
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if (spellInfo->AttributesEx3 & SPELL_ATTR3_DISABLE_PROC)
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SetCantProc(false);
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@@ -336,14 +336,7 @@ m_isRemoved(false), m_isSingleTarget(false)
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m_maxDuration = CalcMaxDuration(caster);
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m_duration = m_maxDuration;
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Player* modOwner = NULL;
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if (caster)
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modOwner = caster->GetSpellModOwner();
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m_procCharges = m_spellProto->procCharges;
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if (modOwner)
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modOwner->ApplySpellMod(GetId(), SPELLMOD_CHARGES, m_procCharges);
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m_procCharges = CalcMaxCharges(caster);
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}
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void Aura::_InitEffects(uint8 effMask, Unit * caster, int32 *baseAmount)
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@@ -738,17 +731,34 @@ void Aura::SetCharges(uint8 charges)
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SetNeedClientUpdateForTargets();
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}
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bool Aura::DropCharge()
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uint8 Aura::CalcMaxCharges(Unit * caster) const
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{
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if (m_procCharges) //auras without charges always have charge = 0
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uint8 maxProcCharges = m_spellProto->procCharges;
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if (caster)
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if (Player* modOwner = caster->GetSpellModOwner())
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modOwner->ApplySpellMod(GetId(), SPELLMOD_CHARGES, maxProcCharges);
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return maxProcCharges;
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}
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bool Aura::ModCharges(int32 num, AuraRemoveMode removeMode)
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{
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if (m_procCharges)
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{
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if (--m_procCharges) // Send charge change
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SetNeedClientUpdateForTargets();
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else // Last charge dropped
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int32 charges = m_procCharges + num;
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int32 maxCharges = CalcMaxCharges();
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// limit charges (only on charges increase, charges may be changed manually)
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if ((num > 0) && (charges > int32(maxCharges)))
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charges = maxCharges;
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// we're out of charges, remove
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else if (charges <= 0)
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{
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Remove(AURA_REMOVE_BY_EXPIRE);
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Remove(removeMode);
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return true;
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}
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SetCharges(charges);
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}
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return false;
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}
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@@ -763,12 +773,12 @@ void Aura::SetStackAmount(uint8 stackAmount)
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SetNeedClientUpdateForTargets();
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}
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void Aura::ModStackAmount(int32 num, AuraRemoveMode removeMode)
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bool Aura::ModStackAmount(int32 num, AuraRemoveMode removeMode)
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{
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int32 stackAmount = m_stackAmount + num;
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// limit the stack amount
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if (stackAmount > int32(m_spellProto->StackAmount))
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// limit the stack amount (only on stack increase, stack amount may be changed manually)
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if ((num > 0) && (stackAmount > int32(m_spellProto->StackAmount)))
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{
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// not stackable aura - set stack amount to 1
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if(!m_spellProto->StackAmount)
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@@ -780,7 +790,7 @@ void Aura::ModStackAmount(int32 num, AuraRemoveMode removeMode)
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else if (stackAmount <= 0)
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{
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Remove(removeMode);
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return;
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return true;
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}
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bool refresh = stackAmount >= GetStackAmount();
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@@ -791,6 +801,7 @@ void Aura::ModStackAmount(int32 num, AuraRemoveMode removeMode)
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if (refresh)
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RefreshDuration();
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SetNeedClientUpdateForTargets();
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return false;
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}
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bool Aura::IsPassive() const
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@@ -131,11 +131,14 @@ class Aura
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uint8 GetCharges() const { return m_procCharges; }
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void SetCharges(uint8 charges);
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bool DropCharge();
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uint8 CalcMaxCharges(Unit * caster) const;
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uint8 CalcMaxCharges() const { return CalcMaxCharges(GetCaster()); }
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bool ModCharges(int32 num, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
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bool DropCharge(AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT) { return ModCharges(-1, removeMode); }
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uint8 GetStackAmount() const { return m_stackAmount; }
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void SetStackAmount(uint8 num);
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void ModStackAmount(int32 num, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
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bool ModStackAmount(int32 num, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
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uint8 GetCasterLevel() const { return m_casterLevel; }
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@@ -5110,15 +5110,15 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
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sLog->outError("Unknown Lightwell spell caster %u", m_caster->GetEntry());
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return;
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}
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Aura * chargesaura = m_caster->GetAura(59907);
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if (chargesaura && chargesaura->GetCharges() > 1)
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// proc a spellcast
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if (Aura * chargesAura = m_caster->GetAura(59907))
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{
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chargesaura->SetCharges(chargesaura->GetCharges() - 1);
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m_caster->CastSpell(unitTarget, spell_heal, true, NULL, NULL, m_caster->ToTempSummon()->GetSummonerGUID());
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if (chargesAura->ModCharges(-1))
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m_caster->ToTempSummon()->UnSummon();
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}
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else
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m_caster->ToTempSummon()->UnSummon();
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return;
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}
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// Stoneclaw Totem
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@@ -778,6 +778,11 @@ void AuraScript::SetMaxDuration(int32 duration)
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m_aura->SetMaxDuration(duration);
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}
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int32 AuraScript::CalcMaxDuration() const
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{
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return m_aura->CalcMaxDuration();
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}
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bool AuraScript::IsExpired() const
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{
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return m_aura->IsExpired();
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@@ -798,9 +803,19 @@ void AuraScript::SetCharges(uint8 charges)
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m_aura->SetCharges(charges);
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}
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bool AuraScript::DropCharge()
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uint8 AuraScript::CalcMaxCharges() const
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{
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return m_aura->DropCharge();
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return m_aura->CalcMaxCharges();
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}
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bool AuraScript::ModCharges(int8 num, AuraRemoveMode removeMode /*= AURA_REMOVE_BY_DEFAULT*/)
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{
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return m_aura->ModCharges(num, removeMode);
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}
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bool AuraScript::DropCharge(AuraRemoveMode removeMode)
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{
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return m_aura->DropCharge(removeMode);
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}
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uint8 AuraScript::GetStackAmount() const
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@@ -813,7 +828,7 @@ void AuraScript::SetStackAmount(uint8 num)
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m_aura->SetStackAmount(num);
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}
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void AuraScript::ModStackAmount(int32 num, AuraRemoveMode removeMode)
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bool AuraScript::ModStackAmount(int32 num, AuraRemoveMode removeMode)
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{
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return m_aura->ModStackAmount(num, removeMode);
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}
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@@ -609,6 +609,7 @@ class AuraScript : public _SpellScript
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time_t GetApplyTime() const;
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int32 GetMaxDuration() const;
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void SetMaxDuration(int32 duration);
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int32 CalcMaxDuration() const;
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// expired - duration just went to 0
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bool IsExpired() const;
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// permament - has infinite duration
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@@ -617,13 +618,15 @@ class AuraScript : public _SpellScript
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// charges manipulation - 0 - not charged aura
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uint8 GetCharges() const;
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void SetCharges(uint8 charges);
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uint8 CalcMaxCharges() const;
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bool ModCharges(int8 num, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
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// returns true if last charge dropped
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bool DropCharge();
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bool DropCharge(AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
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// stack amount manipulation
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uint8 GetStackAmount() const;
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void SetStackAmount(uint8 num);
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void ModStackAmount(int32 num, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
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bool ModStackAmount(int32 num, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
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// passive - "working in background", not saved, not removed by immonities, not seen by player
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bool IsPassive() const;
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