Core: Continued cleanup

If and for whitespaces.
This commit is contained in:
kaelima
2011-06-12 02:30:32 +02:00
parent da03bbbdab
commit b9e8694540
46 changed files with 219 additions and 222 deletions
@@ -495,13 +495,13 @@ int32 AuraEffect::CalculateAmount(Unit* caster)
DoneActualBenefit = caster->ApplyEffectModifiers(GetSpellProto(), m_effIndex, DoneActualBenefit);
}
// Fire Ward
else if(GetSpellProto()->SpellFamilyFlags[0] & 0x8 && GetSpellProto()->SpellFamilyFlags[2] & 0x8)
else if (GetSpellProto()->SpellFamilyFlags[0] & 0x8 && GetSpellProto()->SpellFamilyFlags[2] & 0x8)
{
// +80.68% from sp bonus
DoneActualBenefit += caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.8068f;
}
// Frost Ward
else if(GetSpellProto()->SpellFamilyFlags[0] & 0x100 && GetSpellProto()->SpellFamilyFlags[2] & 0x8)
else if (GetSpellProto()->SpellFamilyFlags[0] & 0x100 && GetSpellProto()->SpellFamilyFlags[2] & 0x8)
{
// +80.68% from sp bonus
DoneActualBenefit += caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.8068f;
@@ -2896,7 +2896,7 @@ void AuraEffect::HandleModStealth(AuraApplication const* aurApp, uint8 mode, boo
if (apply)
{
target->m_stealth.AddFlag( type);
target->m_stealth.AddFlag(type);
target->m_stealth.AddValue(type, GetAmount());
target->SetStandFlags(UNIT_STAND_FLAGS_CREEP);
@@ -3283,7 +3283,7 @@ void AuraEffect::HandleAuraModShapeshift(AuraApplication const* aurApp, uint8 mo
// Disarm handling
// If druid shifts while being disarmed we need to deal with that since forms aren't affected by disarm
// and also HandleAuraModDisarm is not triggered
if(!target->CanUseAttackType(BASE_ATTACK))
if (!target->CanUseAttackType(BASE_ATTACK))
{
if (Item *pItem = target->ToPlayer()->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND))
{
@@ -6626,7 +6626,7 @@ void AuraEffect::HandleAuraModFakeInebriation(AuraApplication const* aurApp, uin
if (apply)
{
target->m_invisibilityDetect.AddFlag( INVISIBILITY_DRUNK);
target->m_invisibilityDetect.AddFlag(INVISIBILITY_DRUNK);
target->m_invisibilityDetect.AddValue(INVISIBILITY_DRUNK, GetAmount());
if (target->GetTypeId() == TYPEID_PLAYER)
+30 -30
View File
@@ -807,7 +807,7 @@ bool Aura::ModStackAmount(int32 num, AuraRemoveMode removeMode)
if ((num > 0) && (stackAmount > int32(m_spellProto->StackAmount)))
{
// not stackable aura - set stack amount to 1
if(!m_spellProto->StackAmount)
if (!m_spellProto->StackAmount)
stackAmount = 1;
else
stackAmount = m_spellProto->StackAmount;
@@ -1713,7 +1713,7 @@ void Aura::LoadScripts()
{
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Aura::LoadScripts");
sScriptMgr->CreateAuraScripts(m_spellProto->Id, m_loadedScripts);
for(std::list<AuraScript *>::iterator itr = m_loadedScripts.begin(); itr != m_loadedScripts.end() ;)
for (std::list<AuraScript *>::iterator itr = m_loadedScripts.begin(); itr != m_loadedScripts.end() ;)
{
if (!(*itr)->_Load(this))
{
@@ -1729,12 +1729,12 @@ void Aura::LoadScripts()
bool Aura::CallScriptCheckAreaTargetHandlers(Unit* target)
{
for(std::list<AuraScript*>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
for (std::list<AuraScript*>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
{
(*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_CHECK_AREA_TARGET);
std::list<AuraScript::CheckAreaTargetHandler>::iterator hookItrEnd = (*scritr)->DoCheckAreaTarget.end(), hookItr = (*scritr)->DoCheckAreaTarget.begin();
for (; hookItr != hookItrEnd ; ++hookItr)
if(!(*hookItr).Call(*scritr, target))
if (!(*hookItr).Call(*scritr, target))
return false;
(*scritr)->_FinishScriptCall();
}
@@ -1744,11 +1744,11 @@ bool Aura::CallScriptCheckAreaTargetHandlers(Unit* target)
bool Aura::CallScriptEffectApplyHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, AuraEffectHandleModes mode)
{
bool preventDefault = false;
for(std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
for (std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
{
(*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_EFFECT_APPLY, aurApp);
std::list<AuraScript::EffectApplyHandler>::iterator effEndItr = (*scritr)->OnEffectApply.end(), effItr = (*scritr)->OnEffectApply.begin();
for(; effItr != effEndItr ; ++effItr)
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, mode);
@@ -1763,11 +1763,11 @@ bool Aura::CallScriptEffectApplyHandlers(AuraEffect const* aurEff, AuraApplicati
bool Aura::CallScriptEffectRemoveHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, AuraEffectHandleModes mode)
{
bool preventDefault = false;
for(std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
for (std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
{
(*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_EFFECT_REMOVE, aurApp);
std::list<AuraScript::EffectApplyHandler>::iterator effEndItr = (*scritr)->OnEffectRemove.end(), effItr = (*scritr)->OnEffectRemove.begin();
for(; effItr != effEndItr ; ++effItr)
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, mode);
@@ -1781,11 +1781,11 @@ bool Aura::CallScriptEffectRemoveHandlers(AuraEffect const* aurEff, AuraApplicat
void Aura::CallScriptAfterEffectApplyHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, AuraEffectHandleModes mode)
{
for(std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
for (std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
{
(*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_EFFECT_AFTER_APPLY, aurApp);
std::list<AuraScript::EffectApplyHandler>::iterator effEndItr = (*scritr)->AfterEffectApply.end(), effItr = (*scritr)->AfterEffectApply.begin();
for(; effItr != effEndItr ; ++effItr)
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, mode);
@@ -1796,11 +1796,11 @@ void Aura::CallScriptAfterEffectApplyHandlers(AuraEffect const* aurEff, AuraAppl
void Aura::CallScriptAfterEffectRemoveHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, AuraEffectHandleModes mode)
{
for(std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
for (std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
{
(*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_EFFECT_AFTER_REMOVE, aurApp);
std::list<AuraScript::EffectApplyHandler>::iterator effEndItr = (*scritr)->AfterEffectRemove.end(), effItr = (*scritr)->AfterEffectRemove.begin();
for(; effItr != effEndItr ; ++effItr)
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, mode);
@@ -1812,11 +1812,11 @@ void Aura::CallScriptAfterEffectRemoveHandlers(AuraEffect const* aurEff, AuraApp
bool Aura::CallScriptEffectPeriodicHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp)
{
bool preventDefault = false;
for(std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
for (std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
{
(*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_EFFECT_PERIODIC, aurApp);
std::list<AuraScript::EffectPeriodicHandler>::iterator effEndItr = (*scritr)->OnEffectPeriodic.end(), effItr = (*scritr)->OnEffectPeriodic.begin();
for(; effItr != effEndItr ; ++effItr)
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff);
@@ -1830,11 +1830,11 @@ bool Aura::CallScriptEffectPeriodicHandlers(AuraEffect const* aurEff, AuraApplic
void Aura::CallScriptEffectUpdatePeriodicHandlers(AuraEffect * aurEff)
{
for(std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
for (std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
{
(*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_EFFECT_UPDATE_PERIODIC);
std::list<AuraScript::EffectUpdatePeriodicHandler>::iterator effEndItr = (*scritr)->OnEffectUpdatePeriodic.end(), effItr = (*scritr)->OnEffectUpdatePeriodic.begin();
for(; effItr != effEndItr ; ++effItr)
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff);
@@ -1845,11 +1845,11 @@ void Aura::CallScriptEffectUpdatePeriodicHandlers(AuraEffect * aurEff)
void Aura::CallScriptEffectCalcAmountHandlers(AuraEffect const* aurEff, int32 & amount, bool & canBeRecalculated)
{
for(std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
for (std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
{
(*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_EFFECT_CALC_AMOUNT);
std::list<AuraScript::EffectCalcAmountHandler>::iterator effEndItr = (*scritr)->DoEffectCalcAmount.end(), effItr = (*scritr)->DoEffectCalcAmount.begin();
for(; effItr != effEndItr ; ++effItr)
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, amount, canBeRecalculated);
@@ -1860,11 +1860,11 @@ void Aura::CallScriptEffectCalcAmountHandlers(AuraEffect const* aurEff, int32 &
void Aura::CallScriptEffectCalcPeriodicHandlers(AuraEffect const* aurEff, bool & isPeriodic, int32 & amplitude)
{
for(std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
for (std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
{
(*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_EFFECT_CALC_PERIODIC);
std::list<AuraScript::EffectCalcPeriodicHandler>::iterator effEndItr = (*scritr)->DoEffectCalcPeriodic.end(), effItr = (*scritr)->DoEffectCalcPeriodic.begin();
for(; effItr != effEndItr ; ++effItr)
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, isPeriodic, amplitude);
@@ -1875,11 +1875,11 @@ void Aura::CallScriptEffectCalcPeriodicHandlers(AuraEffect const* aurEff, bool &
void Aura::CallScriptEffectCalcSpellModHandlers(AuraEffect const* aurEff, SpellModifier *& spellMod)
{
for(std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
for (std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
{
(*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_EFFECT_CALC_SPELLMOD);
std::list<AuraScript::EffectCalcSpellModHandler>::iterator effEndItr = (*scritr)->DoEffectCalcSpellMod.end(), effItr = (*scritr)->DoEffectCalcSpellMod.begin();
for(; effItr != effEndItr ; ++effItr)
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, spellMod);
@@ -1890,11 +1890,11 @@ void Aura::CallScriptEffectCalcSpellModHandlers(AuraEffect const* aurEff, SpellM
void Aura::CallScriptEffectAbsorbHandlers(AuraEffect * aurEff, AuraApplication const* aurApp, DamageInfo & dmgInfo, uint32 & absorbAmount, bool & /*defaultPrevented*/)
{
for(std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
for (std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
{
(*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_EFFECT_ABSORB, aurApp);
std::list<AuraScript::EffectAbsorbHandler>::iterator effEndItr = (*scritr)->OnEffectAbsorb.end(), effItr = (*scritr)->OnEffectAbsorb.begin();
for(; effItr != effEndItr ; ++effItr)
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, dmgInfo, absorbAmount);
@@ -1905,11 +1905,11 @@ void Aura::CallScriptEffectAbsorbHandlers(AuraEffect * aurEff, AuraApplication c
void Aura::CallScriptEffectAfterAbsorbHandlers(AuraEffect * aurEff, AuraApplication const* aurApp, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
for(std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
for (std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
{
(*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_EFFECT_AFTER_ABSORB, aurApp);
std::list<AuraScript::EffectAbsorbHandler>::iterator effEndItr = (*scritr)->AfterEffectAbsorb.end(), effItr = (*scritr)->AfterEffectAbsorb.begin();
for(; effItr != effEndItr ; ++effItr)
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, dmgInfo, absorbAmount);
@@ -1920,11 +1920,11 @@ void Aura::CallScriptEffectAfterAbsorbHandlers(AuraEffect * aurEff, AuraApplicat
void Aura::CallScriptEffectManaShieldHandlers(AuraEffect * aurEff, AuraApplication const* aurApp, DamageInfo & dmgInfo, uint32 & absorbAmount, bool & /*defaultPrevented*/)
{
for(std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
for (std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
{
(*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_EFFECT_MANASHIELD, aurApp);
std::list<AuraScript::EffectManaShieldHandler>::iterator effEndItr = (*scritr)->OnEffectManaShield.end(), effItr = (*scritr)->OnEffectManaShield.begin();
for(; effItr != effEndItr ; ++effItr)
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, dmgInfo, absorbAmount);
@@ -1935,11 +1935,11 @@ void Aura::CallScriptEffectManaShieldHandlers(AuraEffect * aurEff, AuraApplicati
void Aura::CallScriptEffectAfterManaShieldHandlers(AuraEffect * aurEff, AuraApplication const* aurApp, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
for(std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
for (std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
{
(*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_EFFECT_AFTER_MANASHIELD, aurApp);
std::list<AuraScript::EffectManaShieldHandler>::iterator effEndItr = (*scritr)->AfterEffectManaShield.end(), effItr = (*scritr)->AfterEffectManaShield.begin();
for(; effItr != effEndItr ; ++effItr)
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, dmgInfo, absorbAmount);
+12 -12
View File
@@ -297,10 +297,10 @@ void SpellCastTargets::read (ByteBuffer & data, Unit* caster)
if (m_targetMask & (TARGET_FLAG_OBJECT))
data.readPackGUID(m_GOTargetGUID);
if(m_targetMask & (TARGET_FLAG_ITEM | TARGET_FLAG_TRADE_ITEM))
if (m_targetMask & (TARGET_FLAG_ITEM | TARGET_FLAG_TRADE_ITEM))
data.readPackGUID(m_itemTargetGUID);
if(m_targetMask & (TARGET_FLAG_CORPSE | TARGET_FLAG_PVP_CORPSE))
if (m_targetMask & (TARGET_FLAG_CORPSE | TARGET_FLAG_PVP_CORPSE))
data.readPackGUID(m_CorpseTargetGUID);
if (m_targetMask & TARGET_FLAG_SOURCE_LOCATION)
@@ -337,7 +337,7 @@ void SpellCastTargets::read (ByteBuffer & data, Unit* caster)
m_dstPos.Relocate(caster);
}
if(m_targetMask & TARGET_FLAG_STRING)
if (m_targetMask & TARGET_FLAG_STRING)
data >> m_strTarget;
Update(caster);
@@ -358,20 +358,20 @@ void SpellCastTargets::write (ByteBuffer & data)
}
else if (m_targetMask & TARGET_FLAG_OBJECT)
{
if(m_GOTarget)
if (m_GOTarget)
data.append(m_GOTarget->GetPackGUID());
else
data << uint8(0);
}
else if (m_targetMask & ( TARGET_FLAG_CORPSE | TARGET_FLAG_PVP_CORPSE))
else if (m_targetMask & (TARGET_FLAG_CORPSE | TARGET_FLAG_PVP_CORPSE))
data.appendPackGUID(m_CorpseTargetGUID);
else
data << uint8(0);
}
if (m_targetMask & ( TARGET_FLAG_ITEM | TARGET_FLAG_TRADE_ITEM))
if (m_targetMask & (TARGET_FLAG_ITEM | TARGET_FLAG_TRADE_ITEM))
{
if(m_itemTarget)
if (m_itemTarget)
data.append(m_itemTarget->GetPackGUID());
else
data << uint8(0);
@@ -1074,7 +1074,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target)
{
uint8 farMask = 0;
// create far target mask
for(uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
if (IsFarUnitTargetEffect(m_spellInfo->Effect[i]))
if ((1 << i) & mask)
farMask |= (1 << i);
@@ -1088,7 +1088,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target)
// do far effects on the unit
// can't use default call because of threading, do stuff as fast as possible
for(uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
if (farMask & (1 << i))
HandleEffects(unit, NULL, NULL, i);
return;
@@ -4619,13 +4619,13 @@ SpellCastResult Spell::CheckCast(bool strict)
if (bg->GetStatus() == STATUS_WAIT_LEAVE)
return SPELL_FAILED_DONT_REPORT;
if(m_caster->GetTypeId() == TYPEID_PLAYER && VMAP::VMapFactory::createOrGetVMapManager()->isLineOfSightCalcEnabled())
if (m_caster->GetTypeId() == TYPEID_PLAYER && VMAP::VMapFactory::createOrGetVMapManager()->isLineOfSightCalcEnabled())
{
if(m_spellInfo->Attributes & SPELL_ATTR0_OUTDOORS_ONLY &&
if (m_spellInfo->Attributes & SPELL_ATTR0_OUTDOORS_ONLY &&
!m_caster->GetMap()->IsOutdoors(m_caster->GetPositionX(), m_caster->GetPositionY(), m_caster->GetPositionZ()))
return SPELL_FAILED_ONLY_OUTDOORS;
if(m_spellInfo->Attributes & SPELL_ATTR0_INDOORS_ONLY &&
if (m_spellInfo->Attributes & SPELL_ATTR0_INDOORS_ONLY &&
m_caster->GetMap()->IsOutdoors(m_caster->GetPositionX(), m_caster->GetPositionY(), m_caster->GetPositionZ()))
return SPELL_FAILED_ONLY_INDOORS;
}
+5 -5
View File
@@ -446,7 +446,7 @@ void Spell::SpellDamageSchoolDmg(SpellEffIndex effIndex)
case 52942:
{
// don't damage self and only players
if(unitTarget->GetGUID() == m_caster->GetGUID() || unitTarget->GetTypeId() != TYPEID_PLAYER)
if (unitTarget->GetGUID() == m_caster->GetGUID() || unitTarget->GetTypeId() != TYPEID_PLAYER)
return;
float radius = GetSpellRadiusForHostile(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[0]));
@@ -1385,7 +1385,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex)
Unit::AttackerSet attackers = unitTarget->getAttackers();
// remove invalid attackers
for (Unit::AttackerSet::iterator aItr = attackers.begin(); aItr != attackers.end(); )
for (Unit::AttackerSet::iterator aItr = attackers.begin(); aItr != attackers.end();)
if (!(*aItr)->canAttack(m_caster))
attackers.erase(aItr++);
else
@@ -5808,7 +5808,7 @@ void Spell::EffectResurrect(SpellEffIndex effIndex)
return;
}
break;
// Defibrillate ( Gnomish Army Knife) have 67% chance on success_list
// Defibrillate (Gnomish Army Knife) have 67% chance on success_list
case 54732:
if (roll_chance_i(33))
{
@@ -6324,7 +6324,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex)
if (goinfo->type == GAMEOBJECT_TYPE_FISHINGNODE || goinfo->type == GAMEOBJECT_TYPE_FISHINGHOLE)
{
LiquidData liqData;
if ( !cMap->IsInWater(fx, fy, fz + 1.f/* -0.5f */, &liqData)) // Hack to prevent fishing bobber from failing to land on fishing hole
if (!cMap->IsInWater(fx, fy, fz + 1.f/* -0.5f */, &liqData)) // Hack to prevent fishing bobber from failing to land on fishing hole
{ // but this is not proper, we really need to ignore not materialized objects
SendCastResult(SPELL_FAILED_NOT_HERE);
SendChannelUpdate(0);
@@ -7113,5 +7113,5 @@ void Spell::EffectBind(SpellEffIndex effIndex)
data.Initialize(SMSG_PLAYERBOUND, 8+4);
data << uint64(player->GetGUID());
data << uint32(area_id);
player->SendDirectMessage( &data );
player->SendDirectMessage(&data);
}
+2 -2
View File
@@ -1848,7 +1848,7 @@ int32 SpellMgr::CalculateSpellEffectAmount(SpellEntry const* spellEntry, uint8 e
if (caster)
{
// bonus amount from combo points
if (caster->m_movedPlayer)
if (caster->m_movedPlayer)
if (uint8 comboPoints = caster->m_movedPlayer->GetComboPoints())
if (float comboDamage = spellEntry->EffectPointsPerComboPoint[effIndex])
value += comboDamage * comboPoints;
@@ -2797,7 +2797,7 @@ DiminishingGroup GetDiminishingReturnsGroupForSpell(SpellEntry const* spellproto
return DIMINISHING_NONE;
case SPELLFAMILY_GENERIC:
// some generic arena related spells have by some strange reason MECHANIC_TURN
if (spellproto->Mechanic == MECHANIC_TURN)
if (spellproto->Mechanic == MECHANIC_TURN)
return DIMINISHING_NONE;
switch (spellproto->Id)
{
+1 -1
View File
@@ -64,7 +64,7 @@ uint8 _SpellScript::EffectHook::GetAffectedEffectsMask(SpellEntry const* spellEn
uint8 mask = 0;
if ((effIndex == EFFECT_ALL) || (effIndex == EFFECT_FIRST_FOUND))
{
for(uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
if ((effIndex == EFFECT_FIRST_FOUND) && mask)
return mask;