Core: Continued cleanup

If and for whitespaces.
This commit is contained in:
kaelima
2011-06-12 02:30:32 +02:00
parent da03bbbdab
commit b9e8694540
46 changed files with 219 additions and 222 deletions
@@ -78,7 +78,7 @@ bool VendorItemData::RemoveItem(uint32 item_id)
VendorItem const* VendorItemData::FindItemCostPair(uint32 item_id, uint32 extendedCost) const
{
for (VendorItemList::const_iterator i = m_items.begin(); i != m_items.end(); ++i)
if((*i)->item == item_id && (*i)->ExtendedCost == extendedCost)
if ((*i)->item == item_id && (*i)->ExtendedCost == extendedCost)
return *i;
return NULL;
}
@@ -241,7 +241,7 @@ void Creature::RemoveCorpse(bool setSpawnTime)
AI()->CorpseRemoved(respawnDelay);
// Should get removed later, just keep "compatibility" with scripts
if(setSpawnTime)
if (setSpawnTime)
m_respawnTime = time(NULL) + respawnDelay;
float x, y, z, o;
@@ -2252,7 +2252,7 @@ void Creature::AllLootRemovedFromCorpse()
if (!HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE))
{
time_t now = time(NULL);
if(m_corpseRemoveTime <= now)
if (m_corpseRemoveTime <= now)
return;
float decayRate;