Core: Continued cleanup
If and for whitespaces.
This commit is contained in:
@@ -1152,7 +1152,7 @@ void LFGMgr::GetCompatibleDungeons(LfgDungeonSet& dungeons, const PlayerSet& pla
|
||||
{
|
||||
uint64 guid = (*it)->GetGUID();
|
||||
LfgLockMap cachedLockMap = GetLockedDungeons(guid);
|
||||
for(LfgLockMap::const_iterator it = cachedLockMap.begin(); it != cachedLockMap.end() && dungeons.size(); ++it)
|
||||
for (LfgLockMap::const_iterator it = cachedLockMap.begin(); it != cachedLockMap.end() && dungeons.size(); ++it)
|
||||
{
|
||||
uint32 dungeonId = (it->first & 0x00FFFFFF); // Compare dungeon ids
|
||||
LfgDungeonSet::iterator itDungeon = dungeons.find(dungeonId);
|
||||
|
||||
Reference in New Issue
Block a user