Core: Continued cleanup
If and for whitespaces.
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@@ -789,7 +789,7 @@ void BattlegroundAV::DePopulateNode(BG_AV_Nodes node)
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DelCreature(node);
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//remove bonus honor aura trigger creature when node is lost
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if(node < BG_AV_NODES_MAX)//fail safe
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if (node < BG_AV_NODES_MAX)//fail safe
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DelCreature(node + 302);//NULL checks are in DelCreature! 0-302 spirit guides
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}
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