Core/Spells: Prevent Siphon Life from proccing on Corruption apply.
Closes #6150 Signed-off-by: Subv <[email protected]>
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@@ -6000,6 +6000,8 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
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// Siphon Life
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// Siphon Life
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case 63108:
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case 63108:
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{
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{
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if (!damage)
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break;
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// Glyph of Siphon Life
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// Glyph of Siphon Life
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if (HasAura(56216))
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if (HasAura(56216))
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triggerAmount += triggerAmount / 4;
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triggerAmount += triggerAmount / 4;
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