Core: Remove Player.h dependency from all the possible headers
This commit is contained in:
@@ -21,11 +21,13 @@
|
||||
* Scriptnames of files in this file should be prefixed with "spell_item_".
|
||||
*/
|
||||
|
||||
#include "Player.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SkillDiscovery.h"
|
||||
#include "Battleground.h"
|
||||
|
||||
// Generic script for handling item dummy effects which trigger another spell.
|
||||
class spell_item_trigger_spell : public SpellScriptLoader
|
||||
|
||||
Reference in New Issue
Block a user